Strength
9
 
Perception
5
 
Endurance
9
 
Charisma
1
 
Intelligence
9
 
Agility
6
 
Luck
1
 
Action Points
77
 
Carry Weight
240
 
Critical Chance
1%
 
Dmg Resist
0%
 
Hit Points
290
 
Melee Damage
4.5
 
Skill Points
19
 
Barter
6
 
Big Guns
21
 
Energy Weapons
13
 
Explosives
28
 
Lockpick
28
 
Medicine
21
 
Melee Weapons
21
 
Repair
35
 
Science
25
 
Small Guns
35
 
Sneak
15
 
Speech
10
 
Unarmed
21
 
Gun Nut
Level 1
ST 9 PE 5 EN 9 CH 1 IN 9 AG 6 LK 1
Lockpick, Small Guns, and Explosives
Level 2
Speech +5 (10), Repair +9 (35), Barter +1 (6), Science +4 (25)
Gun Nut
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