Strength
9
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
290
 
Critical Chance
15%
 
Dmg Resist
25%
 
Hit Points
620
 
Melee Damage
4.5
 
Skill Points
23
 
Barter
37
 
Big Guns
45
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
60
 
Unarmed
100
 
Action Boy/Girl
Almost Perfect
Ant Sight
Barkskin
Better Criticals
Bloody Mess
Commando
Concentrated Fire
Cyborg
Educated
Explorer
Fast Metabolism
Finesse
Grim Reaper's Sprint
Intense Training
Iron Fist (3)
Life Giver
Light Step
Ninja
Paralyzing Palm
Puppies!
Quantum Chemist
Silent Running
Sniper
Solar Powered
Strong Back
Swift Learner
Toughness
Warmonger
Wired Reflexes
Level 1
ST 4 PE 5 EN 9 CH 1 IN 9 AG 7 LK 5
Energy Weapons, Unarmed, and Repair
Level 2
Sneak +7 (26), Lockpick +10 (25), Science +2 (25)
Swift Learner
Bobblehead (Intelligence)
Level 3
Sneak +8 (34), Unarmed +12 (50)
Intense Training (LK)
Ant Sight
Wired Reflexes
Level 4
Lockpick +10 (37), Science +10 (37)
Educated
Level 5
Lockpick +13 (50), Repair +10 (50)
Iron Fist
Level 6
Small Guns +10 (29), Science +13 (50)
Toughness
Bobblehead (Medicine)
Level 7
Energy Weapons +23 (55)
Iron Fist
Barkskin
Level 8
Small Guns +21 (50), Lockpick +2 (52)
Commando
Level 9
Lockpick +23 (75)
Iron Fist
Bobblehead (Endurance)
Level 10
Small Guns +7 (57), Energy Weapons +7 (62), Unarmed +7 (59), Science +2 (52)
Finesse
Level 11
Science +23 (75)
Bloody Mess
Bobblehead (Strength)
Level 12
Sneak +23 (57)
Sniper
Level 13
Energy Weapons +8 (70), Unarmed +15 (74)
Silent Running
Bobblehead (Unarmed)
Bobblehead (Repair)
D.C. Journal of Internal Medicine => Medicine +1 (36)
D.C. Journal of Internal Medicine => Medicine +1 (37)
Level 14
Medicine +23 (60)
Cyborg
Level 15
Small Guns +19 (76), Lockpick +2 (77), Science +2 (77)
Strong Back
Level 16
Lockpick +7 (84), Unarmed +16 (100)
Action Boy/Girl
Bobblehead (Lockpick)
Bobblehead (Science)
Level 17
Melee Weapons +23 (38)
Better Criticals
Bobblehead (Melee Weapons)
Level 18
Melee Weapons +23 (71)
Paralyzing Palm
Level 19
Lockpick +6 (100), Science +8 (95), Melee Weapons +9 (80)
Concentrated Fire
Bobblehead (Small Guns)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Sneak)
Bobblehead (Speech)
Chinese Army: Special Ops Training Manual => Sneak +1 (78)
Chinese Army: Special Ops Training Manual => Sneak +1 (79)
Chinese Army: Special Ops Training Manual => Sneak +1 (80)
Level 20
Repair +23 (83)
Grim Reaper's Sprint
Level 21
Sneak +20 (100), Science +3 (98)
Ninja
Level 22
Small Guns +14 (100), Energy Weapons +7 (97), Science +2 (100)
Puppies!
Level 23
Energy Weapons +3 (100), Repair +17 (100), Medicine +3 (63)
Explorer
Level 24
Medicine +23 (86)
Life Giver
Level 25
Melee Weapons +9 (89), Medicine +14 (100)
Solar Powered
Level 26
Explosives +12 (39), Melee Weapons +11 (100)
Warmonger
Level 27
Speech +23 (40)
Quantum Chemist
Level 28
Explosives +23 (62)
Light Step
Level 29
Explosives +23 (85)
Fast Metabolism
Level 30
Explosives +15 (100), Big Guns +8 (45)
Almost Perfect
Bobblehead (Perception)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
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