Strength
1
 
Perception
3
 
Endurance
1
 
Charisma
10
 
Intelligence
8
 
Agility
8
 
Luck
9
 
Action Points
81
 
Carry Weight
160
 
Critical Chance
9%
 
Dmg Resist
0%
 
Hit Points
160
 
Melee Damage
0.5
 
Skill Points
21
 
Barter
65
 
Big Guns
9
 
Energy Weapons
13
 
Explosives
22
 
Lockpick
16
 
Medicine
38
 
Melee Weapons
9
 
Repair
42
 
Science
26
 
Small Guns
75
 
Sneak
26
 
Speech
65
 
Unarmed
10
 
Covert Ops
Educated
Ghoul Ecology
Gun Nut (2)
Scoundrel
Level 1
ST 1 PE 3 EN 1 CH 10 IN 8 AG 8 LK 9
Speech, Small Guns, and Medicine
Bobblehead (Small Guns)
Guns and Bullets => Small Guns +1 (49)
Ghoul Ecology
Level 2
Sneak +3 (26), Small Guns +1 (55), Unarmed +1 (10), Barter +13 (40)
Gun Nut
Covert Ops
Tales of a Junktown Jerky Vendor => Barter +1 (41)
Level 3
Repair +9 (42), Barter +9 (50)
Gun Nut
Level 4
Speech +18 (60)
Educated
Bobblehead (Barter)
Level 5
Small Guns +12 (75), Explosives +9 (22)
Scoundrel
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