Strength
9
 
Perception
6
 
Endurance
6
 
Charisma
6
 
Intelligence
9
 
Agility
6
 
Luck
7
 
Action Points
102
 
Carry Weight
290
 
Critical Chance
12%
 
Dmg Resist
10%
 
Hit Points
390
 
Melee Damage
4.5
 
Skill Points
22
 
Barter
64
 
Big Guns
58
 
Energy Weapons
74
 
Explosives
58
 
Lockpick
76
 
Medicine
60
 
Melee Weapons
67
 
Repair
71
 
Science
70
 
Small Guns
72
 
Sneak
67
 
Speech
70
 
Unarmed
60
 
Action Boy/Girl
Ant Might
Better Criticals
Commando
Comprehension
Cyborg
Educated
Finesse
Gunslinger
Intense Training (6)
Lawbringer
Power Armor Training
Rad Regeneration
Sniper
Strong Back
Wired Reflexes
Level 1
ST 7 PE 6 EN 5 CH 5 IN 7 AG 5 LK 5
Lockpick, Repair, and Small Guns
Grognak the Barbarian => Melee Weapons +1 (20)
Bobblehead (Medicine)
Level 2
Sneak +3 (20), Energy Weapons +1 (18), Unarmed +1 (16), Speech +3 (18), Explosives +1 (18), Barter +3 (18), Science +1 (20), Medicine +1 (30), Big Guns +3 (18)
Intense Training (AG)
Bobblehead (Intelligence)
Chinese Army: Special Ops Training Manual => Sneak +1 (21)
Level 3
Sneak +1 (22), Energy Weapons +1 (19), Unarmed +3 (19), Speech +1 (19), Explosives +7 (25), Barter +1 (19), Science +3 (27), Big Guns +1 (19)
Intense Training (IN)
Bobblehead (Strength)
Level 4
Energy Weapons +4 (23), Unarmed +3 (22), Speech +3 (22), Barter +4 (23), Melee Weapons +1 (23), Big Guns +4 (23)
Educated
Level 5
Sneak +3 (25), Energy Weapons +3 (26), Unarmed +3 (25), Speech +3 (25), Explosives +1 (26), Barter +3 (26), Melee Weapons +3 (26), Big Guns +3 (26)
Comprehension
Chinese Army: Special Ops Training Manual => Sneak +2 (27)
Duck and Cover! => Explosives +2 (28)
Tales of a Junktown Jerky Vendor => Barter +2 (28)
Tumblers Today => Lockpick +2 (34)
Tumblers Today => Lockpick +2 (36)
D.C. Journal of Internal Medicine => Medicine +2 (36)
Pugilism Illustrated => Unarmed +2 (27)
Grognak the Barbarian => Melee Weapons +2 (28)
Guns and Bullets => Small Guns +2 (34)
Level 6
Sneak +2 (29), Energy Weapons +3 (29), Unarmed +2 (29), Speech +5 (30), Explosives +2 (30), Barter +1 (29), Science +3 (30), Melee Weapons +1 (29), Big Guns +3 (29)
Gunslinger
Big Book of Science => Science +2 (32)
Ant Might
Dean's Electronics => Repair +2 (40)
Tales of a Junktown Jerky Vendor => Barter +2 (31)
Grognak the Barbarian => Melee Weapons +2 (33)
Dean's Electronics => Repair +2 (42)
Guns and Bullets => Small Guns +2 (36)
Level 7
Sneak +3 (32), Energy Weapons +4 (33), Unarmed +3 (34), Speech +2 (32), Explosives +3 (33), Barter +2 (33), Science +1 (33), Big Guns +4 (35)
Intense Training (EN)
D.C. Journal of Internal Medicine => Medicine +2 (38)
Guns and Bullets => Small Guns +2 (38)
Tumblers Today => Lockpick +2 (38)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (37)
Dean's Electronics => Repair +2 (44)
Lying, Congressional Style => Speech +2 (34)
Nikola Tesla and You => Energy Weapons +2 (35)
Level 8
Sneak +4 (36), Energy Weapons +1 (36), Unarmed +2 (36), Speech +2 (36), Explosives +3 (36), Barter +3 (36), Science +3 (36), Melee Weapons +4 (37)
Commando
Grognak the Barbarian => Melee Weapons +2 (39)
Big Book of Science => Science +2 (38)
Lying, Congressional Style => Speech +2 (38)
Dean's Electronics => Repair +2 (46)
Grognak the Barbarian => Melee Weapons +2 (41)
Chinese Army: Special Ops Training Manual => Sneak +2 (38)
Guns and Bullets => Small Guns +2 (40)
Nikola Tesla and You => Energy Weapons +2 (38)
Level 9
Lockpick +12 (50), Unarmed +2 (38), Repair +1 (47), Explosives +2 (38), Barter +2 (38), Science +1 (39), Medicine +1 (39), Big Guns +1 (38)
Strong Back
Chinese Army: Special Ops Training Manual => Sneak +2 (40)
Paradise Lost => Speech +2 (40)
Tales of a Junktown Jerky Vendor => Barter +2 (40)
D.C. Journal of Internal Medicine => Medicine +2 (41)
Dean's Electronics => Repair +2 (49)
D.C. Journal of Internal Medicine => Medicine +2 (43)
Level 10
Energy Weapons +2 (40), Unarmed +2 (40), Repair +1 (50), Explosives +2 (40), Science +11 (50), Medicine +2 (45), Big Guns +2 (40)
Intense Training (LK)
Chinese Army: Special Ops Training Manual => Sneak +2 (42)
Grognak the Barbarian => Melee Weapons +2 (43)
D.C. Journal of Internal Medicine => Medicine +2 (47)
Dean's Electronics => Repair +2 (52)
Grognak the Barbarian => Melee Weapons +2 (45)
Lying, Congressional Style => Speech +2 (42)
Big Book of Science => Science +2 (52)
Dean's Electronics => Repair +2 (54)
Lying, Congressional Style => Speech +2 (44)
Tumblers Today => Lockpick +2 (52)
Tumblers Today => Lockpick +2 (54)
Tumblers Today => Lockpick +2 (56)
Level 11
Sneak +1 (43), Small Guns +5 (45), Energy Weapons +3 (43), Unarmed +3 (43), Repair +1 (55), Explosives +3 (43), Barter +3 (43), Big Guns +3 (43)
Finesse
Rad Regeneration
Dean's Electronics => Repair +2 (57)
Big Book of Science => Science +2 (54)
D.C. Journal of Internal Medicine => Medicine +2 (49)
Dean's Electronics => Repair +2 (59)
Wired Reflexes
Level 12
Sneak +7 (50), Small Guns +5 (50), Energy Weapons +2 (45), Unarmed +1 (44), Speech +1 (45), Explosives +2 (45), Barter +2 (45), Medicine +1 (50), Big Guns +1 (44)
Sniper
Lying, Congressional Style => Speech +2 (47)
Pugilism Illustrated => Unarmed +2 (46)
Lying, Congressional Style => Speech +2 (49)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (46)
Chinese Army: Special Ops Training Manual => Sneak +2 (52)
Dean's Electronics => Repair +2 (61)
Tales of a Junktown Jerky Vendor => Barter +2 (47)
Big Book of Science => Science +2 (56)
Big Book of Science => Science +2 (58)
D.C. Journal of Internal Medicine => Medicine +2 (52)
Lying, Congressional Style => Speech +2 (51)
Nikola Tesla and You => Energy Weapons +2 (47)
Level 13
Energy Weapons +3 (50), Unarmed +4 (50), Explosives +5 (50), Barter +3 (52), Melee Weapons +4 (49), Big Guns +3 (49)
Intense Training (CH)
Chinese Army: Special Ops Training Manual => Sneak +2 (54)
Guns and Bullets => Small Guns +2 (52)
Pugilism Illustrated => Unarmed +2 (52)
Tumblers Today => Lockpick +2 (58)
Duck and Cover! => Explosives +2 (52)
Guns and Bullets => Small Guns +2 (54)
Guns and Bullets => Small Guns +2 (56)
Big Book of Science => Science +2 (60)
Guns and Bullets => Small Guns +2 (58)
Lying, Congressional Style => Speech +2 (55)
Tales of a Junktown Jerky Vendor => Barter +2 (54)
Tumblers Today => Lockpick +2 (60)
Lying, Congressional Style => Speech +2 (57)
Level 14
Energy Weapons +5 (55), Lockpick +1 (61), Unarmed +2 (54), Explosives +2 (54), Barter +1 (55), Melee Weapons +5 (54), Medicine +1 (53), Big Guns +5 (54)
Lawbringer
Tumblers Today => Lockpick +2 (63)
Grognak the Barbarian => Melee Weapons +2 (56)
Level 15
Sneak +2 (57), Small Guns +2 (61), Energy Weapons +1 (57), Lockpick +3 (67), Unarmed +2 (57), Speech +2 (60), Repair +2 (64), Barter +3 (59), Melee Weapons +2 (59), Medicine +3 (57)
Intense Training (LK)
Chinese Army: Special Ops Training Manual => Sneak +2 (59)
Nikola Tesla and You => Energy Weapons +2 (59)
Duck and Cover! => Explosives +2 (57)
Guns and Bullets => Small Guns +2 (63)
Level 16
Sneak +2 (61), Small Guns +5 (68), Lockpick +1 (68), Repair +6 (70), Barter +1 (60), Melee Weapons +6 (65), Medicine +1 (58)
Action Boy/Girl
Guns and Bullets => Small Guns +2 (70)
Nikola Tesla and You => Energy Weapons +2 (61)
Big Book of Science => Science +2 (63)
Level 17
Sneak +4 (65), Lockpick +7 (75), Speech +5 (65), Science +6 (69)
Better Criticals
Power Armor Training
Nikola Tesla and You => Energy Weapons +2 (63)
Pugilism Illustrated => Unarmed +2 (59)
Tales of a Junktown Jerky Vendor => Barter +2 (62)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (57)
Level 18
Sneak +2 (67), Small Guns +2 (72), Energy Weapons +1 (74), Lockpick +1 (76), Unarmed +1 (60), Speech +5 (70), Repair +1 (71), Explosives +1 (58), Barter +2 (64), Science +1 (70), Melee Weapons +2 (67), Medicine +2 (60), Big Guns +1 (58)
Cyborg
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