Strength
2
 
Perception
4
 
Endurance
6
 
Charisma
3
 
Intelligence
10
 
Agility
10
 
Luck
5
 
Action Points
85
 
Carry Weight
170
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
1.0
 
Skill Points
20
 
Barter
11
 
Big Guns
17
 
Energy Weapons
13
 
Explosives
13
 
Lockpick
28
 
Medicine
25
 
Melee Weapons
9
 
Repair
25
 
Science
40
 
Small Guns
25
 
Sneak
40
 
Speech
11
 
Unarmed
17
 
Level 1
ST 2 PE 4 EN 6 CH 3 IN 10 AG 10 LK 5
Lockpick, Science, and Sneak
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