Strength
3
 
Perception
5
 
Endurance
7
 
Charisma
1
 
Intelligence
9
 
Agility
8
 
Luck
7
 
Action Points
81
 
Carry Weight
180
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
250
 
Melee Damage
1.5
 
Skill Points
19
 
Barter
8
 
Big Guns
20
 
Energy Weapons
16
 
Explosives
25
 
Lockpick
16
 
Medicine
40
 
Melee Weapons
12
 
Repair
40
 
Science
25
 
Small Guns
40
 
Sneak
22
 
Speech
12
 
Unarmed
20
 
Swift Learner
Level 1
ST 3 PE 5 EN 7 CH 1 IN 9 AG 8 LK 7
Small Guns, Medicine, and Repair
Level 2
Small Guns +3 (40), Speech +4 (12), Repair +1 (40), Explosives +9 (25), Science +1 (25), Medicine +1 (40)
Swift Learner
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