Strength
3
 
Perception
9
 
Endurance
4
 
Charisma
3
 
Intelligence
9
 
Agility
5
 
Luck
7
 
Action Points
75
 
Carry Weight
180
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
190
 
Melee Damage
1.5
 
Skill Points
19
 
Barter
12
 
Big Guns
14
 
Energy Weapons
40
 
Explosives
30
 
Lockpick
25
 
Medicine
24
 
Melee Weapons
12
 
Repair
49
 
Science
40
 
Small Guns
16
 
Sneak
16
 
Speech
12
 
Unarmed
14
 
Power Armor Training
Swift Learner
Level 1
ST 3 PE 9 EN 4 CH 3 IN 9 AG 5 LK 7
Energy Weapons, Science, and Repair
Level 2
Energy Weapons +1 (40), Lockpick +1 (25), Repair +10 (49), Explosives +6 (30), Science +1 (40)
Swift Learner
Power Armor Training
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