Strength
5
 
Perception
8
 
Endurance
10
 
Charisma
2
 
Intelligence
10
 
Agility
7
 
Luck
8
 
Action Points
104
 
Carry Weight
250
 
Critical Chance
13%
 
Dmg Resist
25%
 
Hit Points
520
 
Melee Damage
2.5
 
Skill Points
23
 
Barter
60
 
Big Guns
60
 
Energy Weapons
90
 
Explosives
60
 
Lockpick
75
 
Medicine
83
 
Melee Weapons
80
 
Repair
60
 
Science
75
 
Small Guns
60
 
Sneak
60
 
Speech
61
 
Unarmed
60
 
Action Boy/Girl
Ant Sight
Barkskin
Better Criticals
Bloody Mess
Commando
Comprehension
Concentrated Fire
Cyborg
Dream Crusher
Educated
Finesse
Grim Reaper's Sprint
Gunslinger
Hematophage
Intense Training (2)
Life Giver
Nerd Rage!
Power Armor Training
Pyromaniac
Rad Regeneration
Sniper
Strong Back
Toughness
Wired Reflexes
Level 1
ST 4 PE 6 EN 8 CH 1 IN 9 AG 6 LK 6
Barter, Speech, Lockpick
Bobblehead (Medicine)
Level 2
Barter +19 (41)
Intense Training (EN)
Bobblehead (Strength)
Bobblehead (Intelligence)
Rad Regeneration
Hematophage
Level 3
Speech +18 (41), Barter +2 (44)
Intense Training (LK)
Dream Crusher
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Ant Sight
Wired Reflexes
Power Armor Training
Barkskin
Level 4
Explosives +2 (34), Science +4 (40), Melee Weapons +14 (40)
Educated
Level 5
Repair +7 (43), Explosives +2 (36), Big Guns +6 (42), Medicine +8 (44)
Comprehension
Level 6
Small Guns +10 (40), Unarmed +2 (38), Sneak +10 (40), Repair +1 (44)
Toughness
Level 7
Lockpick +3 (50), Unarmed +2 (40), Speech +8 (61), Science +10 (50)
Gunslinger
Level 8
Lockpick +23 (73)
Strong Back
Level 9
Lockpick +2 (75), Science +21 (71)
Bloody Mess
Level 10
Science +4 (75), Melee Weapons +19 (59)
Nerd Rage!
Level 11
Repair +7 (51), Medicine +16 (60)
Finesse
Level 12
Explosives +23 (59)
Sniper
Level 13
Small Guns +20 (60), Energy Weapons +1 (33), Explosives +1 (60), Melee Weapons +1 (60)
Pyromaniac
Level 14
Energy Weapons +23 (66)
Cyborg
Level 15
Unarmed +2 (42), Repair +9 (60), Barter +4 (60), Big Guns +8 (50)
Commando
Level 16
Unarmed +8 (50), Sneak +15 (55)
Action Boy/Girl
Level 17
Unarmed +8 (58), Sneak +5 (60), Big Guns +10 (60)
Better Criticals
Level 18
Energy Weapons +14 (80), Unarmed +2 (60), Melee Weapons +7 (67)
Concentrated Fire
Level 19
Melee Weapons +13 (80), Medicine +10 (70)
Life Giver
Level 20
Energy Weapons +10 (90), Medicine +13 (83)
Grim Reaper's Sprint
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