Strength
5
 
Perception
7
 
Endurance
5
 
Charisma
5
 
Intelligence
5
 
Agility
8
 
Luck
5
 
Action Points
81
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
2.5
 
Skill Points
18
 
Barter
15
 
Big Guns
15
 
Energy Weapons
19
 
Explosives
19
 
Lockpick
44
 
Medicine
15
 
Melee Weapons
15
 
Repair
35
 
Science
50
 
Small Guns
76
 
Sneak
21
 
Speech
15
 
Unarmed
15
 
Educated
Gun Nut (3)
Level 1
ST 5 PE 7 EN 5 CH 5 IN 5 AG 8 LK 5
Small Guns, Lockpick, and Science
Level 2
Small Guns +10 (51), Science +5 (35)
Gun Nut
Level 3
Small Guns +5 (61), Lockpick +5 (39), Science +5 (40)
Gun Nut
Level 4
Small Guns +5 (71), Lockpick +5 (44), Science +5 (45)
Gun Nut
Level 5
Small Guns +5 (76), Repair +5 (35), Science +5 (50)
Educated
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