Level 1
ST 4 PE 5 EN 5 CH 5 IN 8 AG 7 LK 6
Science, Medicine, and Speech
Bobblehead (Strength)
Bobblehead (Intelligence)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Luck)
Bobblehead (Agility)
Level 2
Small Guns +8 (35), Speech +3 (36), Repair +6 (35), Science +1 (40), Medicine +1 (40)
Gun Nut
Level 3
Small Guns +5 (45), Speech +4 (40), Medicine +10 (50)
Gun Nut
Level 4
Speech +10 (50), Medicine +9 (59)
Educated
Level 5
Energy Weapons +7 (25), Speech +10 (60), Repair +4 (44), Medicine +1 (60)
Child at Heart
Level 6
Repair +11 (55), Barter +1 (19), Science +10 (50)
Gunslinger
Level 7
Small Guns +5 (50), Energy Weapons +6 (31), Repair +5 (60), Barter +1 (20), Medicine +5 (70)
Daddy's Boy/Girl
Level 8
Energy Weapons +2 (33), Barter +20 (40)
Commando
Level 9
Energy Weapons +7 (40), Speech +15 (75)
Daddy's Boy/Girl
Level 10
Repair +12 (72), Science +10 (70)
Lady Killer/Black Widow
Level 11
Small Guns +5 (55), Speech +5 (80), Repair +3 (75), Science +5 (75), Medicine +4 (79)
Finesse
Level 12
Lockpick +11 (29), Repair +5 (80), Science +5 (80), Medicine +1 (80)
Sniper
Level 13
Small Guns +20 (75), Lockpick +2 (31)
Daddy's Boy/Girl
Level 14
Small Guns +5 (80), Lockpick +2 (33), Barter +15 (55)
Lawbringer
Level 15
Lockpick +22 (55)
Cyborg
Level 16
Energy Weapons +20 (70), Lockpick +2 (57)
Action Boy/Girl
Level 17
Energy Weapons +10 (80), Lockpick +12 (69)
Better Criticals
Level 18
Lockpick +11 (80), Repair +6 (86), Barter +5 (60)
Concentrated Fire