Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
250
 
Critical Chance
15%
 
Dmg Resist
28%
 
Hit Points
590
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
100
 
Big Guns
37
 
Energy Weapons
47
 
Explosives
37
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
37
 
Science
100
 
Small Guns
40
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Ant Sight
Auto Expert
Barkskin
Better Criticals
Bloody Mess
Booster Shot
Child at Heart
Comprehension
Covert Ops
Cyborg
Educated
Fast Metabolism
Finesse
Fortune Finder
Grim Reaper's Sprint
Hematophage
Intense Training
Iron Fist (3)
Lady Killer/Black Widow
Light Step
Master Trader
Mister Sandman
Nerves of Steel
Ninja
Paralyzing Palm
Pitt Fighter
Power Armor Training
Rad Regeneration
Rad Resistance
Robotics Expert
Scrounger
Silent Running
Toughness
Wired Reflexes
Level 1
ST 7 PE 5 EN 5 CH 6 IN 4 AG 7 LK 6
Lockpick, Speech, and Unarmed
Bobblehead (Unarmed)
Bobblehead (Speech)
Bobblehead (Sneak)
Bobblehead (Science)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Lockpick)
Level 2
Sneak +4 (33), Science +5 (30), Medicine +5 (30)
Intense Training (IN)
Level 3
Science +5 (35), Medicine +10 (40)
Lady Killer/Black Widow
Level 4
Sneak +7 (40), Lockpick +3 (43), Science +5 (40)
Educated
Level 5
Sneak +5 (45), Lockpick +3 (46), Science +5 (45), Medicine +5 (45)
Comprehension
Level 6
Sneak +5 (50), Lockpick +3 (49), Science +5 (50), Medicine +5 (50)
Iron Fist
Ant Sight
Level 7
Sneak +5 (55), Science +5 (55), Medicine +8 (58)
Iron Fist
Level 8
Sneak +5 (60), Lockpick +6 (57), Science +5 (60), Medicine +2 (60)
Iron Fist
Level 9
Speech +18 (60)
Bloody Mess
Level 10
Unarmed +18 (58)
Finesse
Level 11
Melee Weapons +18 (47)
Mister Sandman
Level 12
Lockpick +3 (60), Unarmed +2 (60), Melee Weapons +13 (60)
Silent Running
Level 13
Sneak +10 (80), Melee Weapons +8 (68)
Toughness
Level 14
Lockpick +6 (66), Melee Weapons +12 (80)
Cyborg
Level 15
Lockpick +6 (72), Unarmed +12 (72)
Light Step
Level 16
Lockpick +18 (90)
Action Boy/Girl
Level 17
Lockpick +10 (100), Speech +8 (68)
Better Criticals
Level 18
Speech +18 (86)
Paralyzing Palm
Level 19
Unarmed +14 (86), Speech +4 (90)
Fast Metabolism
Level 20
Unarmed +14 (100), Speech +4 (94)
Ninja
Level 21
Speech +6 (100), Science +12 (72)
Grim Reaper's Sprint
Level 22
Science +18 (90)
Adamantium Skeleton
Level 23
Sneak +8 (88), Science +10 (100)
Rad Resistance
Level 24
Sneak +12 (100), Melee Weapons +6 (86)
Scrounger
Level 25
Medicine +18 (78)
Fortune Finder
Level 26
Melee Weapons +14 (100), Medicine +4 (82)
Nerves of Steel
Level 27
Medicine +18 (100)
Child at Heart
Level 28
Barter +18 (35)
Robotics Expert
Bobblehead (Barter)
Level 29
Barter +18 (63)
Master Trader
Level 30
Barter +18 (89)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Repair)
Bobblehead (Small Guns)
Barkskin
Covert Ops
Pitt Fighter
Booster Shot
Wired Reflexes
Auto Expert
Rad Regeneration
Power Armor Training
Hematophage
Tales of a Junktown Jerky Vendor => Barter +2 (93)
Tales of a Junktown Jerky Vendor => Barter +2 (95)
Tales of a Junktown Jerky Vendor => Barter +2 (97)
Tales of a Junktown Jerky Vendor => Barter +2 (99)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
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