Level 1
ST 6 PE 5 EN 6 CH 6 IN 5 AG 7 LK 5
Repair, Medicine, and Small Guns
Level 2
Lockpick +5 (20), Speech +3 (20), Repair +3 (38), Science +4 (19)
Gun Nut
Bobblehead (Strength)
Rad Regeneration
Level 3
Sneak +1 (20), Small Guns +1 (45), Lockpick +3 (23), Unarmed +3 (20), Repair +2 (45), Barter +3 (20), Science +1 (20), Melee Weapons +1 (20)
Gun Nut
Tumblers Today => Lockpick +1 (24)
Level 4
Energy Weapons +5 (20), Lockpick +1 (25), Repair +1 (46), Explosives +5 (20), Big Guns +3 (20)
Comprehension
Level 5
Small Guns +5 (50), Repair +5 (51), Medicine +5 (35)
Educated
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Ant Might
Level 6
Small Guns +3 (65), Lockpick +3 (40), Repair +2 (65), Science +8 (40), Medicine +3 (50)
Gunslinger
Level 7
Small Guns +4 (69), Lockpick +5 (45), Repair +5 (70), Science +5 (45)
Toughness
Paradise Lost => Speech +2 (34)