Strength
3
 
Perception
7
 
Endurance
5
 
Charisma
9
 
Intelligence
9
 
Agility
9
 
Luck
1
 
Action Points
83
 
Carry Weight
180
 
Critical Chance
1%
 
Dmg Resist
0%
 
Hit Points
300
 
Melee Damage
1.5
 
Skill Points
22
 
Barter
21
 
Big Guns
13
 
Energy Weapons
17
 
Explosives
50
 
Lockpick
75
 
Medicine
21
 
Melee Weapons
9
 
Repair
63
 
Science
75
 
Small Guns
56
 
Sneak
21
 
Speech
75
 
Unarmed
13
 
Child at Heart
Commando
Comprehension
Educated
Gun Nut (2)
Gunslinger
Intense Training (3)
Level 1
ST 3 PE 7 EN 5 CH 9 IN 9 AG 6 LK 1
Repair, Science, and Lockpick
Level 2
Lockpick +1 (33), Repair +4 (45), Science +14 (50)
Gun Nut
Level 3
Lockpick +17 (50), Speech +2 (23)
Gun Nut
Level 4
Speech +19 (42)
Educated
Level 5
Speech +8 (50), Explosives +14 (31)
Child at Heart
Level 6
Small Guns +3 (28), Explosives +19 (50)
Comprehension
Level 7
Small Guns +22 (50)
Gunslinger
Level 8
Lockpick +22 (72)
Commando
Level 9
Lockpick +3 (75), Science +19 (69)
Intense Training (AG)
Level 10
Speech +16 (66), Science +6 (75)
Intense Training (AG)
Level 11
Speech +9 (75), Repair +13 (63)
Intense Training (AG)
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