Level 1
ST 4 PE 6 EN 6 CH 1 IN 9 AG 6 LK 8
Speech, Lockpick, and Sneak
Bobblehead (Medicine)
Level 2
Lockpick +6 (39), Speech +4 (27), Explosives +6 (24), Medicine +3 (37)
Intense Training (AG)
Bobblehead (Intelligence)
Bobblehead (Luck)
Bobblehead (Lockpick)
Bobblehead (Small Guns)
Bobblehead (Science)
Bobblehead (Repair)
Rad Regeneration
Level 3
Speech +17 (45), Science +3 (45)
Daddy's Boy/Girl
Bobblehead (Speech)
Wired Reflexes
Level 4
Speech +20 (75)
Educated
Ant Might
Barkskin
Level 5
Small Guns +19 (50), Explosives +4 (29)
Entomologist
Bobblehead (Unarmed)
Bobblehead (Big Guns)
Bobblehead (Explosives)
Level 6
Small Guns +20 (70), Repair +1 (38), Explosives +1 (40), Big Guns +1 (30)
Toughness
Level 7
Small Guns +3 (73), Explosives +10 (50), Science +5 (50), Medicine +5 (50)
Bloody Mess
Level 8
Sneak +13 (49), Explosives +10 (60)
Strong Back
Power Armor Training
Covert Ops
Level 9
Sneak +1 (50), Lockpick +22 (75)
Size Matters
Bobblehead (Sneak)
Bobblehead (Melee Weapons)
Bobblehead (Barter)
Hematophage
Level 10
Small Guns +4 (80), Science +19 (72)
Finesse
Level 11
Lockpick +5 (80), Science +8 (80), Medicine +10 (60)
Size Matters
Superior Defender
Punga Power!
Ghoul Ecology
Level 12
Energy Weapons +21 (40), Repair +2 (40)
Silent Running
Bobblehead (Energy Weapons)
Level 13
Small Guns +3 (83), Repair +20 (60)
Commando
Level 14
Small Guns +7 (90), Unarmed +1 (30), Repair +15 (75)
Cyborg
Level 15
Sneak +8 (78), Repair +15 (90)
Lawbringer
Auto Expert
Booster Shot
Pitt Fighter
Level 16
Sneak +2 (80), Barter +1 (20), Science +10 (90), Medicine +10 (70)
Better Criticals
Level 17
Energy Weapons +13 (73), Medicine +10 (80)
Action Boy/Girl
Level 18
Energy Weapons +12 (85), Explosives +10 (70), Melee Weapons +1 (28)
Sniper
Xenotech Expert
Level 19
Energy Weapons +5 (90), Melee Weapons +18 (46)
Robotics Expert
Level 20
Melee Weapons +23 (69)
Grim Reaper's Sprint
Level 21
Lockpick +2 (82), Explosives +10 (80), Melee Weapons +11 (80)
Life Giver
Level 22
Sneak +10 (90), Lockpick +8 (90), Speech +5 (80)
Size Matters
Level 23
Explosives +8 (88), Big Guns +15 (90)
Pyromaniac
Level 24
Unarmed +21 (51), Explosives +2 (90)
Ninja
Level 25
Unarmed +23 (74)
Explorer
Level 26
Unarmed +1 (75), Barter +2 (22), Melee Weapons +10 (90), Medicine +10 (90)
Nerves of Steel
Level 27
Unarmed +15 (90), Barter +8 (30)
Warmonger
Level 28
Barter +23 (53)
Adamantium Skeleton
Level 29
Repair +5 (95), Barter +8 (61), Science +5 (95), Medicine +5 (95)
Mysterious Stranger
Level 30
Sneak +2 (96), Small Guns +2 (96), Repair +1 (96), Barter +16 (93), Science +1 (96), Medicine +1 (96)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Only 33 books are needed to have 100 in every single skill.
With the 8 ball every stat will be a 10.
Hit points, carrying capacity, critical chance, critical damage, action points, action point recovery and resistances are all the highest possible in the game.
For those that don't know, stop taking Puppies! It's bugged and you wont be able to have any followers after you take it if you go someplace that releases your followers ( like DLC locations ) or if you manually release them at some point.