Strength
10
 
Perception
6
 
Endurance
9
 
Charisma
7
 
Intelligence
10
 
Agility
8
 
Luck
8
 
Action Points
106
 
Carry Weight
300
 
Critical Chance
13%
 
Dmg Resist
28%
 
Hit Points
600
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
88
 
Big Guns
88
 
Energy Weapons
88
 
Explosives
88
 
Lockpick
88
 
Medicine
89
 
Melee Weapons
89
 
Repair
89
 
Science
95
 
Small Guns
89
 
Sneak
89
 
Speech
89
 
Unarmed
89
 
Action Boy/Girl
Ant Sight
Auto Expert
Barkskin
Better Criticals
Bloody Mess
Booster Shot
Commando
Concentrated Fire
Covert Ops
Cyborg
Dream Crusher
Educated
Finesse
Ghoul Ecology
Grim Reaper's Sprint
Gunslinger
Hematophage
Intense Training (10)
Life Giver
Mysterious Stranger
Nerves of Steel
Ninja
Paralyzing Palm
Pitt Fighter
Power Armor Training
Punga Power!
Rad Regeneration
Silent Running
Sniper
Strong Back
Superior Defender
Toughness
Wired Reflexes
Xenotech Expert
Level 1
ST 9 PE 1 EN 6 CH 5 IN 9 AG 5 LK 5
Lockpick, Science, and Small Guns
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Intelligence)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Level 2
Sneak +3 (30), Small Guns +3 (45), Energy Weapons +1 (22), Lockpick +1 (37), Unarmed +1 (30), Speech +3 (30), Explosives +4 (25), Barter +3 (30), Big Guns +1 (30)
Intense Training (PE)
Ant Sight
Barkskin
Level 3
Sneak +5 (35), Energy Weapons +4 (30), Lockpick +4 (45), Speech +6 (36), Explosives +1 (30)
Intense Training (PE)
Booster Shot
Auto Expert
Covert Ops
Dream Crusher
Ghoul Ecology
Hematophage
Pitt Fighter
Power Armor Training
Punga Power!
Rad Regeneration
Superior Defender
Wired Reflexes
Xenotech Expert
Level 4
Energy Weapons +5 (35), Unarmed +5 (35), Explosives +5 (35), Barter +5 (35)
Educated
Level 5
Energy Weapons +5 (42), Explosives +3 (40), Barter +5 (40), Big Guns +10 (40)
Intense Training (PE)
Level 6
Sneak +5 (40), Unarmed +3 (40), Repair +5 (40), Melee Weapons +5 (40), Medicine +5 (40)
Intense Training (EN)
Level 7
Energy Weapons +1 (43), Unarmed +2 (42), Speech +6 (42), Repair +2 (42), Explosives +3 (43), Barter +3 (43), Melee Weapons +2 (42), Medicine +3 (43), Big Guns +1 (43)
Intense Training (AG)
Level 8
Sneak +3 (45), Energy Weapons +2 (45), Unarmed +3 (45), Speech +1 (45), Repair +3 (45), Explosives +2 (45), Barter +1 (46), Melee Weapons +3 (45), Medicine +2 (45), Big Guns +3 (46)
Intense Training (CH)
Level 9
Sneak +2 (48), Energy Weapons +3 (49), Unarmed +2 (48), Speech +2 (48), Repair +2 (48), Explosives +3 (49), Barter +2 (49), Melee Weapons +2 (48), Medicine +3 (49), Big Guns +2 (49)
Intense Training (LK)
Level 10
Sneak +1 (51), Energy Weapons +2 (51), Unarmed +3 (51), Speech +3 (51), Repair +3 (51), Explosives +2 (51), Barter +2 (51), Melee Weapons +3 (51), Medicine +2 (51), Big Guns +2 (51)
Intense Training (AG)
Level 11
Sneak +2 (53), Energy Weapons +3 (54), Lockpick +3 (54), Speech +2 (53), Repair +2 (53), Explosives +3 (54), Barter +3 (54), Melee Weapons +2 (53), Medicine +2 (53), Big Guns +1 (54)
Intense Training (EN)
Level 12
Sneak +2 (55), Small Guns +2 (55), Energy Weapons +2 (56), Lockpick +1 (55), Unarmed +2 (55), Speech +2 (55), Repair +2 (55), Explosives +1 (55), Barter +2 (56), Science +1 (55), Melee Weapons +2 (55), Medicine +2 (55), Big Guns +2 (56)
Intense Training (LK)
Level 13
Sneak +2 (57), Small Guns +2 (57), Energy Weapons +1 (57), Lockpick +2 (57), Unarmed +2 (57), Speech +2 (57), Repair +2 (57), Explosives +2 (57), Barter +1 (57), Science +2 (57), Melee Weapons +2 (57), Medicine +2 (57), Big Guns +1 (57)
Life Giver
Level 14
Sneak +1 (68), Small Guns +2 (59), Energy Weapons +2 (59), Lockpick +2 (59), Unarmed +1 (58), Speech +1 (58), Repair +2 (59), Explosives +2 (59), Barter +2 (59), Science +2 (59), Melee Weapons +2 (59), Medicine +2 (59), Big Guns +2 (59)
Silent Running
Level 15
Small Guns +2 (61), Energy Weapons +2 (61), Lockpick +1 (60), Unarmed +3 (61), Speech +3 (61), Repair +2 (61), Explosives +2 (61), Barter +1 (60), Science +2 (61), Melee Weapons +2 (61), Medicine +2 (61), Big Guns +1 (60)
Finesse
Level 16
Small Guns +2 (63), Energy Weapons +1 (62), Lockpick +3 (63), Unarmed +2 (63), Speech +2 (63), Repair +2 (63), Explosives +1 (62), Barter +2 (62), Science +2 (63), Melee Weapons +2 (63), Medicine +2 (63), Big Guns +2 (62)
Better Criticals
Level 17
Small Guns +2 (65), Energy Weapons +2 (64), Lockpick +2 (65), Unarmed +2 (65), Speech +2 (65), Repair +2 (65), Explosives +2 (64), Barter +1 (63), Science +2 (65), Melee Weapons +2 (65), Medicine +2 (65), Big Guns +2 (64)
Strong Back
Level 18
Small Guns +2 (67), Energy Weapons +2 (66), Lockpick +1 (66), Unarmed +2 (67), Speech +2 (67), Repair +2 (67), Explosives +2 (66), Barter +3 (66), Science +2 (67), Melee Weapons +2 (67), Medicine +1 (66), Big Guns +2 (66)
Action Boy/Girl
Level 19
Sneak +1 (69), Small Guns +2 (69), Energy Weapons +2 (68), Lockpick +2 (68), Unarmed +2 (69), Speech +2 (69), Repair +1 (68), Explosives +2 (68), Barter +2 (68), Science +2 (69), Melee Weapons +1 (68), Medicine +2 (68), Big Guns +2 (68)
Concentrated Fire
Level 20
Sneak +1 (70), Small Guns +1 (70), Energy Weapons +2 (70), Lockpick +2 (70), Unarmed +2 (71), Speech +2 (71), Repair +2 (70), Explosives +2 (70), Barter +2 (70), Science +1 (70), Melee Weapons +2 (70), Medicine +2 (70), Big Guns +2 (70)
Grim Reaper's Sprint
Level 21
Sneak +10 (80), Small Guns +1 (71), Repair +1 (71), Science +1 (71), Melee Weapons +10 (80)
Ninja
Level 22
Small Guns +2 (73), Energy Weapons +2 (72), Lockpick +2 (72), Unarmed +2 (73), Speech +2 (73), Repair +1 (72), Explosives +2 (72), Barter +4 (74), Science +2 (73), Medicine +2 (72), Big Guns +2 (72)
Paralyzing Palm
Level 23
Small Guns +2 (75), Lockpick +3 (75), Unarmed +2 (75), Speech +2 (75), Repair +3 (75), Explosives +3 (75), Science +2 (75), Medicine +3 (75), Big Guns +3 (75)
Cyborg
Level 24
Small Guns +2 (77), Lockpick +2 (77), Unarmed +3 (78), Speech +3 (78), Repair +2 (77), Explosives +2 (77), Barter +3 (77), Science +2 (77), Medicine +2 (77), Big Guns +2 (77)
Bloody Mess
Level 25
Small Guns +3 (80), Lockpick +2 (79), Unarmed +2 (80), Speech +2 (80), Repair +3 (80), Explosives +2 (79), Barter +2 (79), Science +3 (80), Medicine +2 (79), Big Guns +2 (79)
Mysterious Stranger
Level 26
Sneak +2 (82), Small Guns +2 (82), Lockpick +2 (81), Unarmed +2 (82), Speech +2 (82), Repair +2 (82), Explosives +2 (81), Barter +2 (81), Science +2 (82), Melee Weapons +1 (81), Medicine +2 (81), Big Guns +2 (81)
Nerves of Steel
Level 27
Sneak +2 (84), Small Guns +2 (84), Energy Weapons +1 (83), Lockpick +2 (83), Unarmed +2 (84), Speech +2 (84), Repair +1 (83), Explosives +2 (83), Barter +2 (83), Science +1 (83), Melee Weapons +2 (83), Medicine +2 (83), Big Guns +2 (83)
Sniper
Level 28
Sneak +1 (85), Small Guns +1 (85), Energy Weapons +2 (85), Lockpick +2 (85), Unarmed +2 (86), Speech +1 (85), Repair +2 (85), Explosives +2 (85), Barter +2 (85), Science +2 (85), Melee Weapons +2 (85), Medicine +2 (85), Big Guns +2 (85)
Commando
Level 29
Sneak +2 (87), Small Guns +2 (87), Energy Weapons +2 (87), Lockpick +2 (87), Unarmed +1 (87), Speech +2 (87), Repair +2 (87), Explosives +2 (87), Barter +1 (86), Science +2 (87), Melee Weapons +2 (87), Medicine +2 (87), Big Guns +1 (86)
Gunslinger
Level 30
Sneak +2 (89), Small Guns +2 (89), Energy Weapons +1 (88), Lockpick +1 (88), Unarmed +2 (89), Speech +2 (89), Repair +2 (89), Explosives +1 (88), Barter +2 (88), Science +2 (89), Melee Weapons +2 (89), Medicine +2 (89), Big Guns +2 (88)
Toughness
Big Book of Science => Science +1 (90)
Big Book of Science => Science +1 (91)
Big Book of Science => Science +1 (92)
Big Book of Science => Science +1 (93)
Big Book of Science => Science +1 (94)
Big Book of Science => Science +1 (95)
Would you like to comment? Sign up for new account, or sign in if you are already a member.