Strength
6
 
Perception
5
 
Endurance
7
 
Charisma
6
 
Intelligence
10
 
Agility
7
 
Luck
7
 
Action Points
79
 
Carry Weight
260
 
Critical Chance
12%
 
Dmg Resist
25%
 
Hit Points
460
 
Melee Damage
3.0
 
Skill Points
23
 
Barter
100
 
Big Guns
54
 
Energy Weapons
100
 
Explosives
30
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
28
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
30
 
Speech
67
 
Unarmed
30
 
Adamantium Skeleton
Ant Might
Barkskin
Commando
Comprehension
Concentrated Fire
Cyborg
Daddy's Boy/Girl (3)
Educated
Finesse
Grim Reaper's Sprint
Gun Nut (3)
Hematophage
Lawbringer
Life Giver
Mysterious Stranger
Power Armor Training
Rad Regeneration
Strong Back
Toughness
Wired Reflexes
Level 1
ST 4 PE 4 EN 6 CH 5 IN 9 AG 6 LK 6
Medicine, Repair, Lockpick
Bobblehead (Strength)
Bobblehead (Science)
Bobblehead (Medicine)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Hematophage
Rad Regeneration
Power Armor Training
Barkskin
Ant Might
Level 2
Small Guns +5 (40), Lockpick +4 (45), Repair +1 (57), Explosives +4 (30), Science +4 (40), Medicine +2 (53)
Gun Nut
Level 3
Small Guns +4 (49), Lockpick +5 (50), Repair +3 (65), Science +4 (44), Medicine +4 (57)
Gun Nut
Level 4
Small Guns +4 (53), Energy Weapons +1 (27), Lockpick +4 (54), Repair +2 (67), Barter +2 (30), Science +4 (48), Medicine +3 (60)
Educated
Level 5
Small Guns +3 (61), Energy Weapons +8 (35), Repair +3 (75), Barter +3 (33), Big Guns +4 (34), Medicine +2 (62)
Gun Nut
Level 6
Small Guns +1 (62), Lockpick +4 (58), Repair +1 (76), Science +7 (55), Big Guns +9 (43), Medicine +1 (63)
Toughness
Wired Reflexes
Big Book of Science => Science +1 (56)
Level 7
Small Guns +3 (65), Lockpick +2 (60), Repair +4 (80), Science +4 (65), Big Guns +9 (52), Medicine +1 (69)
Daddy's Boy/Girl
Level 8
Small Guns +1 (66), Energy Weapons +10 (45), Lockpick +4 (64), Repair +2 (82), Science +3 (73), Medicine +3 (77)
Daddy's Boy/Girl
Level 9
Small Guns +4 (70), Energy Weapons +9 (54), Lockpick +2 (66), Repair +3 (85), Science +2 (80), Medicine +3 (85)
Daddy's Boy/Girl
Level 10
Small Guns +7 (77), Energy Weapons +2 (56), Lockpick +3 (69), Repair +3 (88), Barter +2 (35), Science +2 (82), Big Guns +2 (54), Medicine +2 (87)
Finesse
Level 11
Small Guns +4 (81), Energy Weapons +8 (64), Lockpick +1 (70), Repair +2 (90), Science +5 (87), Medicine +3 (90)
Commando
Level 12
Small Guns +7 (88), Energy Weapons +3 (67), Lockpick +4 (74), Repair +3 (93), Science +3 (90), Medicine +3 (93)
Strong Back
Level 13
Small Guns +2 (90), Energy Weapons +7 (74), Lockpick +8 (82), Repair +2 (95), Science +4 (94)
Mysterious Stranger
Level 14
Small Guns +5 (95), Energy Weapons +3 (87), Lockpick +5 (87), Repair +2 (97), Science +1 (95), Medicine +7 (100)
Cyborg
Level 15
Small Guns +5 (100), Energy Weapons +3 (90), Lockpick +5 (92), Repair +3 (100), Barter +2 (37), Science +5 (100)
Lawbringer
Level 16
Energy Weapons +10 (100), Lockpick +8 (100), Speech +5 (33)
Adamantium Skeleton
Level 17
Speech +7 (40), Barter +16 (53)
Life Giver
Level 18
Speech +13 (53), Barter +10 (63)
Concentrated Fire
Level 19
Speech +11 (64), Barter +12 (75)
Comprehension
Level 20
Speech +1 (65), Barter +22 (97)
Grim Reaper's Sprint
Tales of a Junktown Jerky Vendor => Barter +2 (99)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
Lying, Congressional Style => Speech +2 (67)
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