Level 1
ST 6 PE 5 EN 5 CH 1 IN 9 AG 6 LK 8
Speech, Lockpick, and Sneak
Grognak the Barbarian => Melee Weapons +1 (19)
Bobblehead (Medicine)
Level 2
Lockpick +4 (35), Explosives +9 (25), Medicine +6 (40)
Intense Training (AG)
Bobblehead (Intelligence)
Bobblehead (Luck)
Bobblehead (Lockpick)
Bobblehead (Small Guns)
Level 3
Lockpick +4 (50), Repair +3 (30), Science +13 (40)
Intense Training (EN)
Bobblehead (Science)
Bobblehead (Repair)
Level 4
Speech +20 (44)
Educated
Ant Sight
Bobblehead (Speech)
Level 5
Lockpick +7 (59), Speech +16 (70)
Entomologist
Wired Reflexes
Barkskin
Hematophage
Level 6
Lockpick +16 (75), Science +7 (57)
Toughness
Bobblehead (Barter)
Level 7
Small Guns +5 (36), Science +18 (75)
Bloody Mess
Bobblehead (Sneak)
Bobblehead (Unarmed)
Level 8
Sneak +4 (50), Small Guns +14 (50), Repair +5 (45)
Strong Back
Level 9
Repair +15 (60), Explosives +8 (36)
Commando
Covert Ops
Power Armor Training
Level 10
Sneak +10 (60), Small Guns +7 (60), Explosives +4 (40), Medicine +2 (45)
Finesse
Superior Defender
Ghoul Ecology
Level 11
Sneak +1 (61), Small Guns +1 (61), Explosives +21 (61)
Size Matters
Level 12
Sneak +9 (80), Small Guns +14 (75)
Silent Running
Bobblehead (Energy Weapons)
Bobblehead (Big Guns)
Bobblehead (Explosives)
Level 13
Small Guns +5 (80), Lockpick +2 (80), Speech +5 (75), Explosives +4 (75), Science +2 (80), Medicine +5 (50)
Sniper
Bobblehead (Melee Weapons)
Punga Power!
Level 14
Energy Weapons +13 (52), Medicine +10 (60)
Cyborg
Rad Regeneration
Level 15
Energy Weapons +23 (75)
Lawbringer
Level 16
Energy Weapons +5 (80), Unarmed +1 (30), Repair +12 (72), Explosives +5 (80)
Better Criticals
Auto Expert
Booster Shot
Pitt Fighter
Level 17
Unarmed +5 (35), Repair +18 (90)
Action Boy/Girl
Level 18
Unarmed +23 (58)
Robotics Expert
Level 19
Unarmed +12 (70), Melee Weapons +11 (41)
Paralyzing Palm
Level 20
Melee Weapons +23 (64)
Grim Reaper's Sprint
Level 21
Melee Weapons +16 (80), Medicine +7 (67)
Ninja
Xenotech Expert
Level 22
Science +10 (90), Medicine +13 (80)
Quantum Chemist
Level 23
Unarmed +10 (80), Repair +1 (91), Science +1 (91), Medicine +11 (91)
Life Giver
Level 24
Lockpick +5 (85), Repair +4 (95), Science +4 (95), Medicine +4 (95), Big Guns +6 (65)
Size Matters
Level 25
Energy Weapons +7 (87), Lockpick +2 (87), Unarmed +7 (87), Explosives +7 (87)
Size Matters
Level 26
Small Guns +9 (89), Melee Weapons +7 (87), Big Guns +7 (87)
Nerves of Steel
Level 27
Sneak +9 (89), Barter +14 (33)
Warmonger
Level 28
Barter +23 (56)
Pyromaniac
Level 29
Sneak +1 (90), Small Guns +1 (90), Energy Weapons +1 (88), Explosives +1 (88), Barter +19 (75)
Explorer
Level 30
Sneak +1 (95), Small Guns +1 (95), Energy Weapons +1 (95), Lockpick +2 (95), Unarmed +2 (95), Speech +4 (95), Repair +1 (96), Explosives +1 (95), Barter +4 (95), Science +1 (96), Melee Weapons +2 (95), Medicine +1 (96), Big Guns +2 (95)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Max Stats
Max Hit points
with 32 books all skills will be max
This is a viable play build not just a max stat build to pitch a tent about. This would play extremely well in all but the highest game difficulty.