Strength
5
 
Perception
5
 
Endurance
5
 
Charisma
6
 
Intelligence
6
 
Agility
4
 
Luck
10
 
Action Points
73
 
Carry Weight
200
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
2.5
 
Skill Points
16
 
Barter
34
 
Big Guns
17
 
Energy Weapons
32
 
Explosives
17
 
Lockpick
27
 
Medicine
19
 
Melee Weapons
17
 
Repair
19
 
Science
19
 
Small Guns
15
 
Sneak
30
 
Speech
19
 
Unarmed
17
 
Wired Reflexes
Level 1
ST 4 PE 5 EN 5 CH 6 IN 6 AG 4 LK 10
Sneak, Barter, and Energy Weapons
Bobblehead (Strength)
Wired Reflexes
Bobblehead (Lockpick)
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