Strength
7
 
Perception
6
 
Endurance
6
 
Charisma
1
 
Intelligence
10
 
Agility
6
 
Luck
6
 
Action Points
77
 
Carry Weight
220
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
230
 
Melee Damage
3.5
 
Skill Points
20
 
Barter
7
 
Big Guns
17
 
Energy Weapons
17
 
Explosives
17
 
Lockpick
40
 
Medicine
25
 
Melee Weapons
19
 
Repair
45
 
Science
25
 
Small Guns
49
 
Sneak
17
 
Speech
7
 
Unarmed
17
 
Gun Nut
Level 1
ST 6 PE 6 EN 6 CH 1 IN 9 AG 6 LK 6
Small Guns, Repair, and Lockpick
Bobblehead (Intelligence)
Bobblehead (Strength)
Level 2
Small Guns +12 (49), Lockpick +8 (40)
Gun Nut
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