Strength
7
 
Perception
5
 
Endurance
5
 
Charisma
5
 
Intelligence
8
 
Agility
7
 
Luck
5
 
Action Points
79
 
Carry Weight
220
 
Critical Chance
5%
 
Dmg Resist
10%
 
Hit Points
250
 
Melee Damage
3.5
 
Skill Points
21
 
Barter
15
 
Big Guns
24
 
Energy Weapons
24
 
Explosives
25
 
Lockpick
55
 
Medicine
31
 
Melee Weapons
19
 
Repair
51
 
Science
30
 
Small Guns
52
 
Sneak
25
 
Speech
20
 
Unarmed
15
 
Educated
Gun Nut
Intense Training (2)
Toughness
Level 1
ST 6 PE 5 EN 5 CH 5 IN 8 AG 6 LK 5
Lockpick, Repair, and Small Guns
Level 2
Small Guns +3 (37), Lockpick +5 (35), Explosives +10 (25)
Intense Training (AG)
Bobblehead (Medicine)
Level 3
Sneak +1 (20), Small Guns +3 (40), Lockpick +5 (40), Speech +1 (16), Repair +4 (40), Science +4 (25)
Intense Training (ST)
Level 4
Small Guns +3 (43), Lockpick +5 (45), Repair +3 (43), Science +2 (27), Big Guns +5 (20)
Educated
Level 5
Sneak +3 (23), Energy Weapons +5 (20), Lockpick +5 (50), Speech +2 (18), Repair +3 (51), Science +3 (30)
Gun Nut
Level 6
Sneak +2 (25), Small Guns +4 (52), Energy Weapons +4 (24), Lockpick +5 (55), Speech +2 (20), Big Guns +4 (24)
Toughness
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