Strength
8
 
Perception
4
 
Endurance
6
 
Charisma
6
 
Intelligence
9
 
Agility
4
 
Luck
4
 
Action Points
73
 
Carry Weight
230
 
Critical Chance
4%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
4.0
 
Skill Points
19
 
Barter
16
 
Big Guns
16
 
Energy Weapons
12
 
Explosives
17
 
Lockpick
40
 
Medicine
22
 
Melee Weapons
52
 
Repair
22
 
Science
50
 
Small Guns
12
 
Sneak
12
 
Speech
16
 
Unarmed
16
 
Intense Training
Little Leaguer
Level 1
ST 7 PE 4 EN 6 CH 6 IN 9 AG 4 LK 4
Science, Lockpick, and Melee Weapons
Level 2
Science +12 (49), Melee Weapons +7 (45)
Little Leaguer
Level 3
Lockpick +13 (40), Science +1 (50), Melee Weapons +5 (52)
Intense Training (ST)
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