Level 1
ST 7 PE 6 EN 6 CH 1 IN 7 AG 6 LK 7
Energy Weapons, Repair, and Small Guns
Level 2
Small Guns +5 (40), Lockpick +2 (20), Speech +2 (10), Repair +5 (40), Barter +3 (11)
Intense Training (AG)
Level 3
Speech +5 (15), Barter +12 (23)
Intense Training (IN)
Level 4
Speech +8 (23), Repair +3 (45), Barter +7 (30)
Comprehension
Level 5
Sneak +10 (30), Speech +7 (30), Barter +1 (31)
Intense Training (EN)
Level 6
Lockpick +4 (24), Speech +5 (35), Barter +9 (40)
Toughness
Level 7
Sneak +3 (35), Small Guns +2 (44), Lockpick +6 (30), Speech +5 (40), Explosives +2 (20)
Intense Training (AG)
Level 8
Small Guns +1 (45), Energy Weapons +7 (40), Lockpick +10 (40)
Strong Back
Level 9
Sneak +5 (40), Medicine +13 (35)
Commando
Level 10
Unarmed +5 (25), Melee Weapons +5 (25), Medicine +5 (40), Big Guns +3 (23)
Finesse
Level 11
Unarmed +1 (26), Explosives +5 (25), Melee Weapons +5 (30), Big Guns +7 (30)
Intense Training (LK)
Level 12
Unarmed +4 (30), Explosives +5 (30), Melee Weapons +4 (34), Big Guns +5 (35)
Sniper
Level 13
Sneak +10 (60), Melee Weapons +3 (37), Big Guns +5 (40)
Silent Running
Level 14
Small Guns +3 (50), Unarmed +2 (32), Explosives +10 (40), Melee Weapons +3 (40)
Intense Training (AG)
Level 15
Energy Weapons +1 (42), Lockpick +1 (42), Unarmed +9 (42), Speech +1 (42), Explosives +1 (42), Barter +2 (43), Melee Weapons +1 (42), Medicine +1 (42), Big Guns +1 (42)
Intense Training (LK)
Level 16
Energy Weapons +2 (44), Lockpick +2 (44), Unarmed +2 (44), Speech +2 (44), Repair +1 (47), Explosives +2 (44), Barter +1 (44), Melee Weapons +2 (44), Medicine +2 (44), Big Guns +2 (44)
Better Criticals
Level 17
Energy Weapons +2 (46), Lockpick +2 (46), Unarmed +2 (46), Speech +2 (46), Explosives +2 (46), Barter +2 (46), Melee Weapons +2 (46), Medicine +2 (46), Big Guns +2 (46)
Action Boy/Girl
Level 18
Small Guns +4 (55), Energy Weapons +14 (60)
Intense Training (EN)
Level 19
Small Guns +5 (60), Lockpick +2 (48), Speech +2 (48), Repair +1 (48), Explosives +2 (48), Barter +2 (48), Melee Weapons +2 (48), Medicine +2 (48)
Concentrated Fire
Level 20
Lockpick +2 (50), Unarmed +2 (50), Speech +2 (50), Repair +2 (50), Explosives +2 (50), Barter +2 (50), Melee Weapons +2 (50), Medicine +2 (50), Big Guns +2 (50)
Grim Reaper's Sprint
Big Book of Science => Science +2 (25)
Chinese Army: Special Ops Training Manual => Sneak +2 (65)
D.C. Journal of Internal Medicine => Medicine +2 (52)
Dean's Electronics => Repair +2 (52)
Duck and Cover! => Explosives +2 (52)
Grognak the Barbarian => Melee Weapons +2 (52)
Guns and Bullets => Small Guns +2 (62)
Lying, Congressional Style => Speech +2 (52)
Nikola Tesla and You => Energy Weapons +2 (62)
Paradise Lost => Speech +2 (54)
Pugilism Illustrated => Unarmed +2 (52)
Tales of a Junktown Jerky Vendor => Barter +2 (52)
Tumblers Today => Lockpick +2 (52)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (52)
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Charisma)
Bobblehead (Endurance)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Level 21
Lockpick +3 (67), Unarmed +3 (67), Speech +1 (67), Repair +1 (67), Explosives +3 (67), Barter +2 (66), Melee Weapons +3 (67), Medicine +1 (67), Big Guns +2 (66)
Intense Training (IN)
Big Book of Science => Science +2 (41)
Big Book of Science => Science +2 (43)
Big Book of Science => Science +2 (45)
Big Book of Science => Science +2 (47)
Big Book of Science => Science +2 (49)
Big Book of Science => Science +2 (51)
Big Book of Science => Science +2 (53)
Big Book of Science => Science +2 (55)
Big Book of Science => Science +2 (57)
Big Book of Science => Science +2 (59)
Big Book of Science => Science +2 (61)
Level 22
Lockpick +2 (69), Unarmed +2 (69), Speech +2 (69), Repair +2 (69), Explosives +2 (69), Barter +3 (69), Melee Weapons +2 (69), Medicine +2 (69), Big Guns +3 (69)
Cyborg
Level 23
Lockpick +3 (72), Unarmed +1 (72), Speech +3 (72), Repair +3 (72), Explosives +2 (71), Barter +2 (71), Melee Weapons +3 (72), Medicine +3 (72)
Intense Training (EN)
Level 24
Lockpick +2 (74), Unarmed +2 (74), Speech +2 (74), Repair +2 (74), Explosives +3 (74), Barter +2 (73), Melee Weapons +2 (74), Medicine +2 (74), Big Guns +3 (74)
Solar Powered