Strength
5
 
Perception
8
 
Endurance
7
 
Charisma
3
 
Intelligence
6
 
Agility
3
 
Luck
8
 
Action Points
71
 
Carry Weight
200
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
2.5
 
Skill Points
16
 
Barter
12
 
Big Guns
20
 
Energy Weapons
37
 
Explosives
37
 
Lockpick
22
 
Medicine
18
 
Melee Weapons
16
 
Repair
18
 
Science
33
 
Small Guns
12
 
Sneak
12
 
Speech
12
 
Unarmed
20
 
Level 1
ST 5 PE 8 EN 7 CH 3 IN 6 AG 3 LK 8
Energy Weapons, Explosives, and Science
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