Strength
7
 
Perception
4
 
Endurance
7
 
Charisma
2
 
Intelligence
6
 
Agility
8
 
Luck
6
 
Action Points
81
 
Carry Weight
220
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
3.5
 
Skill Points
16
 
Barter
9
 
Big Guns
19
 
Energy Weapons
13
 
Explosives
28
 
Lockpick
13
 
Medicine
32
 
Melee Weapons
19
 
Repair
32
 
Science
17
 
Small Guns
21
 
Sneak
21
 
Speech
9
 
Unarmed
19
 
Level 1
ST 7 PE 4 EN 7 CH 2 IN 6 AG 8 LK 6
Repair, Explosives, and Medicine
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