Strength
7
 
Perception
6
 
Endurance
1
 
Charisma
5
 
Intelligence
8
 
Agility
10
 
Luck
6
 
Action Points
85
 
Carry Weight
220
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
140
 
Melee Damage
3.5
 
Skill Points
18
 
Barter
15
 
Big Guns
7
 
Energy Weapons
17
 
Explosives
17
 
Lockpick
50
 
Medicine
21
 
Melee Weapons
40
 
Repair
21
 
Science
21
 
Small Guns
25
 
Sneak
49
 
Speech
15
 
Unarmed
7
 
Intense Training (2)
Level 1
ST 7 PE 6 EN 1 CH 5 IN 6 AG 9 LK 6
Melee Weapons, Sneak, and Lockpick
Bobblehead (Agility)
Level 2
Lockpick +10 (42), Melee Weapons +6 (40)
Intense Training (IN)
Level 3
Sneak +9 (49), Lockpick +8 (50)
Intense Training (IN)
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