Strength
5
 
Perception
3
 
Endurance
5
 
Charisma
2
 
Intelligence
10
 
Agility
10
 
Luck
5
 
Action Points
85
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
2.5
 
Skill Points
20
 
Barter
24
 
Big Guns
15
 
Energy Weapons
11
 
Explosives
11
 
Lockpick
26
 
Medicine
25
 
Melee Weapons
15
 
Repair
25
 
Science
25
 
Small Guns
40
 
Sneak
25
 
Speech
9
 
Unarmed
15
 
Level 1
ST 5 PE 3 EN 5 CH 2 IN 10 AG 10 LK 5
Lockpick, Barter, and Small Guns
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