Strength
1
 
Perception
8
 
Endurance
4
 
Charisma
8
 
Intelligence
8
 
Agility
8
 
Luck
4
 
Action Points
81
 
Carry Weight
160
 
Critical Chance
4%
 
Dmg Resist
0%
 
Hit Points
190
 
Melee Damage
0.5
 
Skill Points
18
 
Barter
20
 
Big Guns
12
 
Energy Weapons
40
 
Explosives
20
 
Lockpick
35
 
Medicine
30
 
Melee Weapons
6
 
Repair
20
 
Science
45
 
Small Guns
20
 
Sneak
23
 
Speech
20
 
Unarmed
12
 
Intense Training
Level 1
ST 1 PE 8 EN 3 CH 8 IN 8 AG 8 LK 4
Energy Weapons, Lockpick, and Science
Bobblehead (Medicine)
Level 2
Sneak +3 (23), Energy Weapons +5 (40), Science +10 (45)
Intense Training (EN)
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