Strength
9
 
Perception
7
 
Endurance
10
 
Charisma
2
 
Intelligence
5
 
Agility
8
 
Luck
8
 
Action Points
106
 
Carry Weight
240
 
Critical Chance
13%
 
Dmg Resist
10%
 
Hit Points
480
 
Melee Damage
4.5
 
Skill Points
15
 
Barter
20
 
Big Guns
36
 
Energy Weapons
30
 
Explosives
80
 
Lockpick
100
 
Medicine
30
 
Melee Weapons
34
 
Repair
30
 
Science
100
 
Small Guns
32
 
Sneak
100
 
Speech
20
 
Unarmed
85
 
Action Boy/Girl
Adamantium Skeleton
Ant Sight
Better Criticals
Bloody Mess
Comprehension
Contract Killer
Demolition Expert
Finesse
Intense Training
Iron Fist (3)
Mister Sandman
Mysterious Stranger
Paralyzing Palm
Silent Running
Thief
Toughness
Wired Reflexes
Level 1
ST 7 PE 5 EN 9 CH 1 IN 4 AG 7 LK 7
Unarmed, Sneak, Lockpick
Level 2
Lockpick +3 (39), Unarmed +6 (45), Sneak +5 (45)
Thief
Level 3
Lockpick +4 (43), Unarmed +5 (50), Sneak +5 (50)
Intense Training (ST)
Level 4
Lockpick +2 (45), Unarmed +7 (57), Sneak +5 (55)
Comprehension
Level 5
Lockpick +5 (50), Unarmed +3 (65), Sneak +6 (61)
Iron Fist
Level 6
Lockpick +5 (55), Unarmed +5 (70), Sneak +4 (65)
Toughness
Level 7
Lockpick +5 (60), Unarmed +5 (80), Sneak +4 (69)
Iron Fist
Ant Sight
Level 8
Lockpick +8 (70), Sneak +6 (75)
Iron Fist
Level 9
Lockpick +5 (75), Sneak +5 (80), Science +4 (18)
Bloody Mess
Level 10
Lockpick +5 (80), Sneak +5 (85), Science +4 (22)
Finesse
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Lockpick)
Bobblehead (Explosives)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Melee Weapons)
Bobblehead (Speech)
Bobblehead (Unarmed)
Bobblehead (Sneak)
Bobblehead (Medicine)
Bobblehead (Small Guns)
Bobblehead (Energy Weapons)
Bobblehead (Big Guns)
Bobblehead (Barter)
Level 11
Science +15 (49)
Mister Sandman
Level 12
Explosives +14 (44), Science +1 (50)
Silent Running
Level 13
Explosives +15 (59)
Mysterious Stranger
Wired Reflexes
Level 14
Explosives +11 (70), Science +4 (54)
Contract Killer
Level 15
Science +15 (69)
Adamantium Skeleton
Level 16
Explosives +5 (75), Science +10 (79)
Better Criticals
Level 17
Lockpick +2 (94), Unarmed +3 (100), Explosives +5 (80), Science +1 (80), Medicine +4 (30)
Action Boy/Girl
Level 18
Lockpick +6 (100), Science +9 (89)
Paralyzing Palm
Level 19
Repair +4 (30), Science +11 (100)
Demolition Expert
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