Level 1
ST 3 PE 3 EN 6 CH 5 IN 9 AG 5 LK 9
Speech, Explosives, and Science
Level 2
Sneak +2 (19), Small Guns +3 (20), Speech +3 (35), Explosives +2 (30), Barter +3 (20), Science +5 (45), Big Guns +1 (20)
Intense Training (ST)
Dream Crusher
Big Book of Science => Science +1 (46)
Bobblehead (Strength)
Level 3
Sneak +1 (20), Energy Weapons +2 (15), Lockpick +7 (20), Unarmed +1 (20), Repair +1 (26), Science +4 (50), Melee Weapons +3 (20)
Intense Training (CH)
Bobblehead (Endurance)
Barkskin
Duck and Cover! => Explosives +1 (31)
Level 4
Energy Weapons +5 (22), Speech +3 (40), Explosives +3 (36), Barter +8 (30)
Intense Training (PE)
Bobblehead (Perception)
Grognak the Barbarian => Melee Weapons +1 (21)
Wired Reflexes
Superior Defender
Level 5
Energy Weapons +1 (25), Lockpick +1 (25), Unarmed +3 (25), Repair +4 (30), Explosives +2 (40), Barter +1 (36), Melee Weapons +4 (25), Big Guns +3 (25)
Scoundrel
Covert Ops
Bobblehead (Charisma)
Hematophage
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (26)
Level 6
Small Guns +2 (25), Speech +3 (50), Explosives +5 (45), Barter +7 (45), Science +2 (55)
Toughness
D.C. Journal of Internal Medicine => Medicine +1 (26)
Rad Regeneration
Bobblehead (Luck)
Level 7
Sneak +5 (25), Lockpick +2 (30), Explosives +5 (50), Medicine +4 (32), Big Guns +3 (29)
Intense Training (IN)
Guns and Bullets => Small Guns +1 (26)
Auto Expert
Bobblehead (Agility)
Level 8
Sneak +3 (30), Small Guns +2 (30), Energy Weapons +5 (30), Unarmed +5 (30), Science +3 (60), Medicine +2 (34)
Impartial Mediation
Bobblehead (Speech)
Ant Might
Chinese Army: Special Ops Training Manual => Sneak +1 (31)
Level 9
Sneak +4 (35), Speech +5 (70), Repair +3 (35), Barter +3 (53), Melee Weapons +3 (30), Medicine +1 (35), Big Guns +1 (30)
Scoundrel
Bobblehead (Barter)
Lying, Congressional Style => Speech +1 (71)
Pitt Fighter
Level 10
Sneak +4 (39), Speech +4 (75), Repair +5 (40), Barter +2 (65), Medicine +5 (40)
Swift Learner
Booster Shot
Tales of a Junktown Jerky Vendor => Barter +1 (66)
Bobblehead (Science)
Level 11
Sneak +1 (40), Lockpick +10 (42), Speech +5 (80), Barter +4 (70)
Intense Training (PE)
Bobblehead (Lockpick)
Nikola Tesla and You => Energy Weapons +1 (33)
Punga Power!
Level 12
Energy Weapons +2 (35), Lockpick +3 (55), Unarmed +1 (31), Explosives +3 (55), Science +10 (80), Big Guns +1 (31)
Life Giver
Bobblehead (Sneak)
Xenotech Expert
Dean's Electronics => Repair +1 (41)
Level 13
Small Guns +5 (35), Unarmed +4 (35), Repair +4 (45), Barter +3 (73), Big Guns +4 (35)
Demolition Expert
Bobblehead (Explosives)
Power Armor Training
Pugilism Illustrated => Unarmed +1 (36)
Level 14
Small Guns +5 (40), Energy Weapons +5 (40), Unarmed +3 (39), Barter +2 (75), Big Guns +5 (40)
Comprehension
Pugilism Illustrated => Unarmed +2 (41)
Bobblehead (Melee Weapons)
Ghoul Ecology
Level 15
Lockpick +5 (60), Unarmed +4 (45), Repair +5 (50), Barter +5 (80), Science +1 (81)
Educated
Duck and Cover! => Explosives +2 (67)
Bobblehead (Medicine)
Level 16
Small Guns +1 (41), Speech +10 (90), Explosives +3 (70), Science +9 (90)
Adamantium Skeleton
Paradise Lost => Speech +2 (92)
Bobblehead (Big Guns)
Level 17
Small Guns +9 (50), Energy Weapons +5 (45), Speech +3 (95), Science +1 (91), Melee Weapons +5 (45)
Action Boy/Girl
Tumblers Today => Lockpick +2 (62)
Bobblehead (Small Guns)
Level 18
Energy Weapons +5 (50), Speech +5 (100), Science +9 (100), Melee Weapons +4 (49)
Better Criticals
Lying, Congressional Style => Speech +2 (100)
Bobblehead (Energy Weapons)
Level 19
Sneak +9 (59), Lockpick +8 (72), Unarmed +5 (50), Melee Weapons +1 (50)
Intense Training (PE)
Bobblehead (Intelligence)
Big Book of Science => Science +2 (100)
Level 20
Sneak +1 (60), Energy Weapons +3 (65), Lockpick +3 (75), Unarmed +10 (60), Explosives +3 (75), Big Guns +3 (53)
Computer Whiz
Bobblehead (Unarmed)
D.C. Journal of Internal Medicine => Medicine +2 (52)
Level 21
Repair +4 (54), Melee Weapons +4 (54), Medicine +8 (60), Big Guns +7 (60)
Cyborg
Grognak the Barbarian => Melee Weapons +2 (56)
Bobblehead (Repair)
Level 22
Sneak +3 (63), Energy Weapons +5 (80), Lockpick +5 (80), Repair +1 (65), Explosives +5 (80), Melee Weapons +4 (60)
Puppies!
Duck and Cover! => Explosives +2 (82)
Level 23
Sneak +7 (70), Small Guns +3 (63), Explosives +3 (85), Big Guns +10 (70)
Light Step
Guns and Bullets => Small Guns +2 (65)
Level 24
Small Guns +5 (70), Repair +5 (70), Explosives +3 (88), Melee Weapons +5 (65), Medicine +5 (65)
Nerd Rage!
Duck and Cover! => Explosives +2 (90)
Level 25
Sneak +3 (73), Explosives +10 (100), Melee Weapons +5 (70), Medicine +5 (70)
Intense Training (EN)
Nikola Tesla and You => Energy Weapons +2 (82)
Level 26
Sneak +2 (75), Energy Weapons +5 (87), Unarmed +3 (75), Melee Weapons +5 (75), Big Guns +8 (80)
Warmonger
Nikola Tesla and You => Energy Weapons +2 (89)
Level 27
Sneak +5 (82), Small Guns +2 (74), Energy Weapons +1 (90), Repair +5 (75), Melee Weapons +5 (80), Medicine +5 (75)
Intense Training (AG)
Dean's Electronics => Repair +2 (77)
Level 28
Sneak +3 (85), Small Guns +1 (75), Energy Weapons +10 (100), Unarmed +5 (82), Repair +3 (80), Medicine +1 (76)
Intense Training (EN)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (84)
Level 29
Sneak +5 (92), Small Guns +5 (82), Unarmed +3 (85), Medicine +4 (80), Big Guns +6 (90)
Intense Training (AG)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (92)
Level 30
Sneak +8 (100), Small Guns +6 (90), Barter +1 (85), Big Guns +8 (100)
Almost Perfect
Tales of a Junktown Jerky Vendor => Barter +2 (87)
Grognak the Barbarian => Melee Weapons +2 (88)
Dean's Electronics => Repair +2 (82)
Tumblers Today => Lockpick +2 (86)
Tumblers Today => Lockpick +2 (88)
Tumblers Today => Lockpick +2 (90)
Tumblers Today => Lockpick +2 (92)
Tumblers Today => Lockpick +2 (94)
Tumblers Today => Lockpick +2 (96)
Tumblers Today => Lockpick +2 (98)
Tumblers Today => Lockpick +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (82)
Grognak the Barbarian => Melee Weapons +2 (90)
Grognak the Barbarian => Melee Weapons +2 (92)
Grognak the Barbarian => Melee Weapons +2 (94)
Grognak the Barbarian => Melee Weapons +2 (96)
Grognak the Barbarian => Melee Weapons +2 (98)
Dean's Electronics => Repair +2 (84)
Dean's Electronics => Repair +2 (86)
Dean's Electronics => Repair +2 (88)
Dean's Electronics => Repair +2 (90)
D.C. Journal of Internal Medicine => Medicine +2 (84)
Pugilism Illustrated => Unarmed +2 (87)
Pugilism Illustrated => Unarmed +2 (89)
Pugilism Illustrated => Unarmed +2 (91)
D.C. Journal of Internal Medicine => Medicine +2 (86)
Dean's Electronics => Repair +2 (92)
Dean's Electronics => Repair +2 (94)
Dean's Electronics => Repair +2 (96)
Dean's Electronics => Repair +2 (98)
D.C. Journal of Internal Medicine => Medicine +2 (88)
D.C. Journal of Internal Medicine => Medicine +2 (90)
D.C. Journal of Internal Medicine => Medicine +2 (92)
Tales of a Junktown Jerky Vendor => Barter +2 (89)
Tales of a Junktown Jerky Vendor => Barter +2 (91)
Guns and Bullets => Small Guns +2 (92)
Guns and Bullets => Small Guns +2 (94)
Guns and Bullets => Small Guns +2 (96)
Guns and Bullets => Small Guns +2 (98)
Pugilism Illustrated => Unarmed +2 (93)
D.C. Journal of Internal Medicine => Medicine +2 (94)
D.C. Journal of Internal Medicine => Medicine +2 (96)
D.C. Journal of Internal Medicine => Medicine +2 (98)
Tales of a Junktown Jerky Vendor => Barter +2 (93)
Guns and Bullets => Small Guns +2 (100)
Pugilism Illustrated => Unarmed +2 (95)
Pugilism Illustrated => Unarmed +2 (97)
Tales of a Junktown Jerky Vendor => Barter +2 (95)
Tales of a Junktown Jerky Vendor => Barter +2 (97)
Tales of a Junktown Jerky Vendor => Barter +2 (99)
Nikola Tesla and You => Energy Weapons +2 (100)
Pugilism Illustrated => Unarmed +2 (99)
Pugilism Illustrated => Unarmed +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Grognak the Barbarian => Melee Weapons +2 (100)
Dean's Electronics => Repair +2 (100)