Strength
9
 
Perception
6
 
Endurance
10
 
Charisma
2
 
Intelligence
10
 
Agility
7
 
Luck
6
 
Action Points
79
 
Carry Weight
240
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
320
 
Melee Damage
4.5
 
Skill Points
20
 
Barter
9
 
Big Guns
25
 
Energy Weapons
17
 
Explosives
50
 
Lockpick
38
 
Medicine
25
 
Melee Weapons
23
 
Repair
25
 
Science
25
 
Small Guns
50
 
Sneak
19
 
Speech
9
 
Unarmed
25
 
Ant Might
Intense Training (2)
Power Armor Training
Wired Reflexes
Level 1
ST 5 PE 5 EN 9 CH 1 IN 9 AG 6 LK 5
Small Guns, Explosives, and Lockpick
Bobblehead (Strength)
Bobblehead (Endurance)
Bobblehead (Perception)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Ant Might
Level 2
Small Guns +16 (50), Explosives +4 (36)
Intense Training (ST)
Power Armor Training
Wired Reflexes
Level 3
Lockpick +6 (38), Explosives +14 (50)
Intense Training (ST)
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