Strength
8
 
Perception
5
 
Endurance
7
 
Charisma
1
 
Intelligence
10
 
Agility
7
 
Luck
5
 
Action Points
79
 
Carry Weight
280
 
Critical Chance
5%
 
Dmg Resist
10%
 
Hit Points
320
 
Melee Damage
4.0
 
Skill Points
23
 
Barter
10
 
Big Guns
20
 
Energy Weapons
26
 
Explosives
28
 
Lockpick
50
 
Medicine
55
 
Melee Weapons
25
 
Repair
50
 
Science
50
 
Small Guns
50
 
Sneak
30
 
Speech
40
 
Unarmed
20
 
Comprehension
Educated
Gunslinger
Intense Training (2)
Scrounger
Strong Back
Toughness
Level 1
ST 6 PE 5 EN 7 CH 1 IN 9 AG 7 LK 5
Medicine, Small Guns, and Lockpick
Bobblehead (Intelligence)
Level 2
Small Guns +6 (40), Lockpick +4 (34), Repair +5 (30), Medicine +5 (45)
Intense Training (ST)
Level 3
Small Guns +10 (50), Repair +10 (40)
Intense Training (ST)
D.C. Journal of Internal Medicine => Medicine +1 (46)
Level 4
Speech +3 (10), Repair +10 (50), Barter +3 (10), Medicine +4 (50)
Educated
Level 5
Sneak +11 (30), Speech +10 (20), Science +2 (27)
Comprehension
D.C. Journal of Internal Medicine => Medicine +2 (52)
Level 6
Lockpick +6 (40), Unarmed +1 (20), Speech +5 (25), Science +3 (30), Melee Weapons +4 (25), Medicine +3 (55), Big Guns +1 (20)
Gunslinger
Level 7
Speech +10 (35), Science +13 (43)
Toughness
Level 8
Energy Weapons +11 (26), Speech +5 (40), Science +7 (50)
Scrounger
Level 9
Lockpick +10 (50), Explosives +13 (28)
Strong Back
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