Strength
9
 
Perception
7
 
Endurance
1
 
Charisma
1
 
Intelligence
10
 
Agility
6
 
Luck
10
 
Action Points
77
 
Carry Weight
240
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
120
 
Melee Damage
4.5
 
Skill Points
20
 
Barter
19
 
Big Guns
19
 
Energy Weapons
31
 
Explosives
31
 
Lockpick
46
 
Medicine
37
 
Melee Weapons
35
 
Repair
37
 
Science
59
 
Small Guns
29
 
Sneak
44
 
Speech
19
 
Unarmed
19
 
Level 1
ST 8 PE 6 EN 1 CH 1 IN 9 AG 6 LK 9
Lockpick, Science, and Sneak
Bobblehead (Intelligence)
Bobblehead (Strength)
Bobblehead (Luck)
Bobblehead (Perception)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Bobblehead (Lockpick)
Bobblehead (Explosives)
Bobblehead (Energy Weapons)
Bobblehead (Big Guns)
Bobblehead (Barter)
Big Book of Science => Science +1 (53)
Big Book of Science => Science +1 (54)
Big Book of Science => Science +1 (55)
Big Book of Science => Science +1 (56)
Big Book of Science => Science +1 (57)
Big Book of Science => Science +1 (58)
Big Book of Science => Science +1 (59)
Sorefury, over 10 years ago:
I misclicked but i don't have the energy to start a new one (and i didn't find the delete character on this webstie :S)
.
Here is how to beat the game...
.
.
the thing is...
.
all skills to 65 (because of the bobbleheads +10 and books +25)
.
.
for all skills you need 1300 points
.
in best case you can get 1697 pts with this build
with perks its around 1766 pts
.
.
for early get Bobbleheads and books;
-Int;
-Str;
-Luck;
-Lockpick;
-Science;
.
.
You can ballz away around 450 points which would be enough for 4 skills to fill...
it's like having 17 skills instead of the 13...
.
everything else doesn't matter. GG
Catharist, over 10 years ago:
You can max skills with 3 Int (4 with Bobble) and Comprehension.
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