Level 1
ST 5 PE 4 EN 9 CH 4 IN 9 AG 5 LK 4
Small Guns, Repair, and Sneak
Level 2
Sneak +3 (32), Small Guns +6 (40), Repair +8 (50), Science +2 (24)
Gun Nut
Level 3
Sneak +3 (35), Speech +2 (14), Science +1 (25), Medicine +13 (35)
Gun Nut
Level 4
Energy Weapons +8 (20), Speech +11 (25)
Educated
Level 5
Lockpick +13 (25), Explosives +9 (21)
Comprehension
Level 6
Lockpick +4 (29), Speech +10 (35), Explosives +4 (25), Science +4 (29)
Gunslinger
Level 7
Lockpick +1 (30), Science +21 (50)
Gun Nut
Level 8
Sneak +2 (37), Lockpick +20 (50)
Strong Back
Level 9
Sneak +13 (50), Barter +8 (20), Melee Weapons +1 (15)
Commando
Level 10
Energy Weapons +2 (22), Speech +5 (40), Medicine +15 (50)
Finesse
Level 11
Energy Weapons +8 (32), Unarmed +3 (25), Explosives +10 (37), Barter +1 (21)
Intense Training (PE)
Level 12
Energy Weapons +8 (40), Lockpick +3 (55), Explosives +3 (40), Big Guns +8 (30)
Intense Training (CH)
Level 13
Unarmed +10 (36), Speech +3 (46), Barter +7 (31), Big Guns +2 (33)
Intense Training (LK)
Level 14
Barter +1 (32), Melee Weapons +14 (30), Big Guns +7 (40)
Lawbringer
Level 15
Unarmed +4 (40), Barter +8 (40), Melee Weapons +10 (40)
Adamantium Skeleton
Level 16
Small Guns +4 (57), Repair +9 (70), Science +9 (60)
Intense Training (AG)
Level 17
Sneak +2 (55), Small Guns +3 (60), Lockpick +4 (60), Speech +4 (50), Medicine +9 (60)
Action Boy/Girl
Level 18
Sneak +2 (59), Small Guns +15 (77), Repair +5 (75)
Intense Training (AG)
Level 19
Small Guns +8 (85), Repair +10 (85), Science +4 (64)
Intense Training (PE)
Level 20
Sneak +1 (62), Small Guns +5 (92), Energy Weapons +2 (45), Lockpick +8 (70), Repair +5 (90), Explosives +1 (44)
Intense Training (AG)
Level 21
Small Guns +8 (100), Energy Weapons +1 (46), Explosives +2 (46), Science +11 (75)
Intense Training (LK)
Bobblehead (Intelligence)
Level 22
Sneak +8 (72), Barter +6 (46), Science +3 (80), Big Guns +6 (46)
Intense Training (AG)
Bobblehead (Agility)
Bobblehead (Endurance)
Bobblehead (Medicine)
Level 23
Energy Weapons +4 (50), Unarmed +8 (50), Explosives +4 (50), Barter +4 (50), Medicine +1 (73), Big Guns +2 (50)
Intense Training (ST)
Level 24
Repair +8 (100), Melee Weapons +13 (55), Medicine +2 (75)
Grim Reaper's Sprint
Level 25
Sneak +1 (75), Lockpick +10 (80), Science +10 (90), Medicine +2 (77)
Sniper
Level 26
Medicine +23 (100)
Tag! (Lockpick)
Level 27
Sneak +10 (85), Lockpick +5 (100), Science +6 (96), Melee Weapons +2 (57)
Nerves of Steel (Lockpick)
Level 28
Energy Weapons +2 (52), Unarmed +6 (56), Speech +6 (56), Explosives +2 (52), Barter +2 (52), Melee Weapons +3 (60), Big Guns +2 (52)
Silent Running (Lockpick)
Level 29
Energy Weapons +5 (57), Explosives +2 (54), Barter +8 (60), Big Guns +8 (60)
Entomologist (Lockpick)
Level 30
Energy Weapons +5 (62), Unarmed +4 (60), Speech +4 (60), Explosives +8 (62), Barter +2 (62)
Here and Now (Lockpick)
Chinese Army: Special Ops Training Manual => Sneak +2 (97)
Lying, Congressional Style => Speech +2 (62)