Strength
5
 
Perception
7
 
Endurance
6
 
Charisma
7
 
Intelligence
9
 
Agility
1
 
Luck
5
 
Action Points
67
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
2.5
 
Skill Points
19
 
Barter
19
 
Big Guns
17
 
Energy Weapons
34
 
Explosives
19
 
Lockpick
34
 
Medicine
23
 
Melee Weapons
15
 
Repair
23
 
Science
38
 
Small Guns
7
 
Sneak
7
 
Speech
19
 
Unarmed
17
 
Level 1
ST 5 PE 7 EN 6 CH 7 IN 9 AG 1 LK 5
Energy Weapons, Science, and Lockpick
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