Strength
10
 
Perception
9
 
Endurance
10
 
Charisma
2
 
Intelligence
4
 
Agility
9
 
Luck
7
 
Action Points
108
 
Carry Weight
300
 
Critical Chance
12%
 
Dmg Resist
20%
 
Hit Points
590
 
Melee Damage
5.0
 
Skill Points
14
 
Barter
23
 
Big Guns
90
 
Energy Weapons
90
 
Explosives
90
 
Lockpick
90
 
Medicine
90
 
Melee Weapons
90
 
Repair
90
 
Science
90
 
Small Guns
40
 
Sneak
90
 
Speech
23
 
Unarmed
40
 
Action Boy/Girl
Ant Sight
Better Criticals
Bloody Mess
Comprehension
Cyborg
Demolition Expert (3)
Finesse
Grim Reaper's Sprint
Intense Training (3)
Lawbringer
Little Leaguer (3)
Nerves of Steel
Ninja
Pyromaniac
Rad Absorption
Rad Resistance
Rad Tolerance
Silent Running
Size Matters (3)
Strong Back
Toughness
Level 1
ST 8 PE 7 EN 8 CH 1 IN 3 AG 7 LK 6
Medicine, Repair, and Science
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Ant Sight
Level 2
Sneak +4 (26), Explosives +6 (30), Melee Weapons +4 (30)
Intense Training (ST)
Level 3
Explosives +14 (44)
Intense Training (EN)
Level 4
Sneak +13 (39), Explosives +1 (45)
Comprehension
Level 5
Sneak +9 (50), Lockpick +2 (26), Repair +1 (30), Science +1 (30), Medicine +1 (30)
Intense Training (AG)
Level 6
Lockpick +4 (30), Science +5 (35), Medicine +5 (35)
Toughness
Level 7
Lockpick +2 (32), Repair +2 (32), Science +5 (40), Medicine +5 (40)
Little Leaguer
Level 8
Lockpick +2 (34), Repair +2 (34), Science +5 (45), Medicine +5 (45)
Little Leaguer
Level 9
Lockpick +2 (36), Repair +2 (36), Science +5 (50), Medicine +5 (50)
Little Leaguer
Level 10
Lockpick +2 (38), Repair +2 (38), Science +5 (55), Medicine +5 (55)
Finesse
Level 11
Lockpick +2 (40), Repair +2 (40), Science +5 (60), Medicine +5 (60)
Bloody Mess
Level 12
Melee Weapons +14 (59)
Silent Running
Level 13
Melee Weapons +14 (73)
Pyromaniac
Level 14
Sneak +7 (67), Melee Weapons +7 (80)
Cyborg
Level 15
Sneak +13 (80), Energy Weapons +1 (35)
Lawbringer
Level 16
Energy Weapons +5 (40), Big Guns +9 (35)
Better Criticals
Level 17
Energy Weapons +4 (44), Lockpick +5 (45), Repair +5 (45)
Action Boy/Girl
Level 18
Energy Weapons +4 (48), Lockpick +5 (50), Repair +5 (50)
Size Matters
Level 19
Energy Weapons +4 (52), Lockpick +5 (55), Repair +5 (55)
Size Matters
Level 20
Energy Weapons +4 (56), Lockpick +5 (60), Repair +5 (60)
Ninja
Level 21
Energy Weapons +14 (70)
Grim Reaper's Sprint
Level 22
Energy Weapons +10 (80), Lockpick +1 (61), Repair +1 (61), Science +1 (61), Medicine +1 (61)
Size Matters
Level 23
Lockpick +3 (64), Repair +2 (63), Explosives +4 (64), Science +2 (63), Medicine +3 (64)
Strong Back
Level 24
Lockpick +3 (67), Repair +3 (66), Explosives +3 (67), Science +3 (66), Medicine +2 (66)
Demolition Expert
Level 25
Lockpick +2 (69), Repair +3 (69), Explosives +3 (70), Science +3 (69), Medicine +3 (69)
Demolition Expert
Level 26
Lockpick +1 (70), Repair +1 (70), Explosives +10 (80), Science +1 (70), Medicine +1 (70)
Demolition Expert
Level 27
Lockpick +4 (74), Repair +3 (73), Science +4 (74), Medicine +3 (73)
Nerves of Steel
Level 28
Lockpick +6 (80), Repair +1 (74), Science +6 (80), Medicine +1 (74)
Rad Resistance
Level 29
Small Guns +2 (26), Repair +6 (80), Medicine +6 (80)
Rad Absorption
Level 30
Small Guns +4 (30), Unarmed +4 (30), Speech +3 (13), Barter +3 (13)
Rad Tolerance
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
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