Strength
5
 
Perception
6
 
Endurance
5
 
Charisma
5
 
Intelligence
8
 
Agility
6
 
Luck
5
 
Action Points
77
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
2.5
 
Skill Points
18
 
Barter
15
 
Big Guns
15
 
Energy Weapons
35
 
Explosives
40
 
Lockpick
25
 
Medicine
21
 
Melee Weapons
20
 
Repair
25
 
Science
21
 
Small Guns
17
 
Sneak
32
 
Speech
15
 
Unarmed
15
 
Little Leaguer
Level 1
ST 5 PE 6 EN 5 CH 5 IN 8 AG 6 LK 5
Energy Weapons, Sneak, and Explosives
Level 2
Energy Weapons +3 (35), Lockpick +8 (25), Repair +4 (25), Explosives +3 (40)
Little Leaguer
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