Strength
7
 
Perception
5
 
Endurance
6
 
Charisma
5
 
Intelligence
7
 
Agility
3
 
Luck
7
 
Action Points
71
 
Carry Weight
220
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
3.5
 
Skill Points
17
 
Barter
16
 
Big Guns
18
 
Energy Weapons
31
 
Explosives
16
 
Lockpick
31
 
Medicine
20
 
Melee Weapons
20
 
Repair
20
 
Science
20
 
Small Guns
12
 
Sneak
12
 
Speech
31
 
Unarmed
18
 
Level 1
ST 7 PE 5 EN 6 CH 5 IN 7 AG 3 LK 7
Energy Weapons, Lockpick, and Speech
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