Strength
4
 
Perception
7
 
Endurance
6
 
Charisma
7
 
Intelligence
4
 
Agility
5
 
Luck
7
 
Action Points
75
 
Carry Weight
190
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
2.0
 
Skill Points
14
 
Barter
20
 
Big Guns
18
 
Energy Weapons
20
 
Explosives
20
 
Lockpick
35
 
Medicine
29
 
Melee Weapons
29
 
Repair
14
 
Science
14
 
Small Guns
16
 
Sneak
16
 
Speech
20
 
Unarmed
18
 
Level 1
ST 4 PE 7 EN 6 CH 7 IN 4 AG 5 LK 7
Lockpick, Melee Weapons, and Medicine
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