Strength
6
 
Perception
6
 
Endurance
7
 
Charisma
5
 
Intelligence
9
 
Agility
4
 
Luck
4
 
Action Points
73
 
Carry Weight
210
 
Critical Chance
4%
 
Dmg Resist
0%
 
Hit Points
260
 
Melee Damage
3.0
 
Skill Points
19
 
Barter
22
 
Big Guns
18
 
Energy Weapons
20
 
Explosives
16
 
Lockpick
20
 
Medicine
37
 
Melee Weapons
20
 
Repair
27
 
Science
25
 
Small Guns
32
 
Sneak
22
 
Speech
30
 
Unarmed
22
 
Gun Nut
Intense Training
Level 1
ST 6 PE 6 EN 7 CH 5 IN 9 AG 3 LK 4
Small Guns, Medicine, and Speech
Level 2
Sneak +10 (22), Lockpick +4 (20), Unarmed +4 (22), Barter +1 (15)
Intense Training (AG)
Level 3
Energy Weapons +4 (20), Speech +1 (30), Barter +7 (22), Science +3 (25), Melee Weapons +4 (20)
Gun Nut
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