Strength
5
 
Perception
5
 
Endurance
5
 
Charisma
1
 
Intelligence
10
 
Agility
9
 
Luck
5
 
Action Points
83
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
2.5
 
Skill Points
20
 
Barter
7
 
Big Guns
15
 
Energy Weapons
15
 
Explosives
15
 
Lockpick
15
 
Medicine
35
 
Melee Weapons
30
 
Repair
30
 
Science
25
 
Small Guns
46
 
Sneak
55
 
Speech
7
 
Unarmed
15
 
Gun Nut
Level 1
ST 5 PE 5 EN 5 CH 1 IN 10 AG 9 LK 5
Sneak, Small Guns, and Melee Weapons
Bobblehead (Medicine)
Level 2
Sneak +17 (55), Small Guns +3 (46)
Gun Nut
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