Strength
10
 
Perception
1
 
Endurance
10
 
Charisma
10
 
Intelligence
3
 
Agility
1
 
Luck
5
 
Action Points
67
 
Carry Weight
250
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
300
 
Melee Damage
5.0
 
Skill Points
13
 
Barter
25
 
Big Guns
25
 
Energy Weapons
7
 
Explosives
7
 
Lockpick
7
 
Medicine
26
 
Melee Weapons
40
 
Repair
11
 
Science
11
 
Small Guns
7
 
Sneak
7
 
Speech
40
 
Unarmed
25
 
Level 1
ST 10 PE 1 EN 10 CH 10 IN 3 AG 1 LK 5
Speech, Medicine, and Melee Weapons
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