Strength
1
 
Perception
1
 
Endurance
6
 
Charisma
10
 
Intelligence
10
 
Agility
9
 
Luck
3
 
Action Points
83
 
Carry Weight
160
 
Critical Chance
3%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
0.5
 
Skill Points
20
 
Barter
24
 
Big Guns
16
 
Energy Weapons
6
 
Explosives
6
 
Lockpick
6
 
Medicine
39
 
Melee Weapons
6
 
Repair
24
 
Science
39
 
Small Guns
37
 
Sneak
22
 
Speech
24
 
Unarmed
16
 
Level 1
ST 1 PE 1 EN 6 CH 10 IN 10 AG 9 LK 3
Science, Medicine, and Small Guns
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