Strength
3
 
Perception
10
 
Endurance
4
 
Charisma
3
 
Intelligence
9
 
Agility
8
 
Luck
3
 
Action Points
81
 
Carry Weight
180
 
Critical Chance
3%
 
Dmg Resist
0%
 
Hit Points
190
 
Melee Damage
1.5
 
Skill Points
19
 
Barter
10
 
Big Guns
12
 
Energy Weapons
24
 
Explosives
24
 
Lockpick
50
 
Medicine
22
 
Melee Weapons
10
 
Repair
27
 
Science
22
 
Small Guns
48
 
Sneak
35
 
Speech
10
 
Unarmed
12
 
Gun Nut
Level 1
ST 3 PE 10 EN 4 CH 3 IN 9 AG 8 LK 3
Small Guns, Sneak, and Lockpick
Level 2
Small Guns +8 (48), Lockpick +11 (50)
Gun Nut
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