Strength
7
 
Perception
8
 
Endurance
5
 
Charisma
3
 
Intelligence
9
 
Agility
6
 
Luck
2
 
Action Points
77
 
Carry Weight
220
 
Critical Chance
2%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
3.5
 
Skill Points
19
 
Barter
9
 
Big Guns
13
 
Energy Weapons
34
 
Explosives
19
 
Lockpick
19
 
Medicine
21
 
Melee Weapons
17
 
Repair
36
 
Science
36
 
Small Guns
15
 
Sneak
15
 
Speech
9
 
Unarmed
13
 
Level 1
ST 7 PE 8 EN 5 CH 3 IN 9 AG 6 LK 2
Energy Weapons, Repair, and Science
Would you like to comment? Sign up for new account, or sign in if you are already a member.