Level 1
ST 5 PE 5 EN 5 CH 5 IN 9 AG 6 LK 5
Energy Weapons, Lockpick, Science
Level 2
Repair +19 (42)
Intense Training (PE)
Bobblehead (Intelligence)
Level 3
Repair +16 (60), Science +4 (44)
Intense Training (EN)
Bobblehead (Perception)
Bobblehead (Strength)
Level 4
Energy Weapons +8 (42), Lockpick +6 (40), Science +6 (50)
Educated
Level 5
Energy Weapons +13 (55), Lockpick +10 (50)
Comprehension
Bobblehead (Endurance)
Level 6
Energy Weapons +5 (60), Sneak +18 (35)
Bloody Mess
Bobblehead (Charisma)
Level 7
Sneak +15 (50), Medicine +8 (33)
Toughness
Bobblehead (Luck)
Level 8
Lockpick +20 (70), Science +3 (53)
Commando
Bobblehead (Agility)
Level 9
Sneak +6 (58), Science +17 (70)
Strong Back
Level 10
Sneak +2 (60), Repair +10 (70), Medicine +11 (44)
Gunslinger
Level 11
Medicine +23 (67)
Rad Resistance
Level 12
Small Guns +20 (39), Medicine +3 (70)
Silent Running
Level 13
Small Guns +23 (62)
Sniper
Level 14
Small Guns +8 (70), Unarmed +1 (20), Speech +3 (20), Explosives +5 (24), Barter +3 (20), Melee Weapons +3 (20)
Cyborg
Level 15
Explosives +23 (47)
Adamantium Skeleton
Level 16
Speech +10 (30), Explosives +13 (60)
Action Boy/Girl
Level 17
Speech +10 (40), Melee Weapons +13 (33)
Better Criticals
Level 18
Speech +6 (46), Melee Weapons +17 (50)
Concentrated Fire
Level 19
Speech +13 (59), Melee Weapons +10 (60)
Finesse
Level 20
Unarmed +22 (42), Speech +1 (60)
Grim Reaper's Sprint
Ant Sight
Wired Reflexes
Rad Regeneration
Covert Ops