Strength
6
 
Perception
6
 
Endurance
5
 
Charisma
5
 
Intelligence
6
 
Agility
8
 
Luck
5
 
Action Points
81
 
Carry Weight
210
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
3.0
 
Skill Points
16
 
Barter
17
 
Big Guns
17
 
Energy Weapons
19
 
Explosives
19
 
Lockpick
20
 
Medicine
19
 
Melee Weapons
32
 
Repair
17
 
Science
32
 
Small Guns
39
 
Sneak
21
 
Speech
15
 
Unarmed
15
 
Intense Training
Level 1
ST 6 PE 6 EN 5 CH 5 IN 6 AG 7 LK 5
Science, Small Guns, and Melee Weapons
Level 2
Small Guns +3 (39), Energy Weapons +2 (19), Lockpick +3 (20), Explosives +2 (19), Barter +2 (17), Medicine +2 (19), Big Guns +2 (17)
Intense Training (AG)
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