Strength
3
 
Perception
7
 
Endurance
3
 
Charisma
2
 
Intelligence
10
 
Agility
7
 
Luck
8
 
Action Points
79
 
Carry Weight
180
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
160
 
Melee Damage
1.5
 
Skill Points
20
 
Barter
10
 
Big Guns
12
 
Energy Weapons
20
 
Explosives
20
 
Lockpick
35
 
Medicine
26
 
Melee Weapons
12
 
Repair
41
 
Science
41
 
Small Guns
20
 
Sneak
20
 
Speech
10
 
Unarmed
12
 
Level 1
ST 3 PE 7 EN 3 CH 2 IN 10 AG 7 LK 8
Lockpick, Repair, and Science
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