Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
15%
 
Dmg Resist
25%
 
Hit Points
620
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Action Boy/Girl
Almost Perfect
Ant Might
Barkskin
Better Criticals
Commando
Comprehension
Concentrated Fire
Cyborg
Demolition Expert (3)
Educated
Fast Metabolism
Finesse
Grim Reaper's Sprint
Gunslinger
Intense Training (2)
Life Giver
Nerves of Steel
Rad Resistance
Robotics Expert
Silent Running
Sniper
Strong Back
Swift Learner
Thief (3)
Toughness
Wired Reflexes
Level 1
ST 5 PE 6 EN 5 CH 3 IN 9 AG 7 LK 5
Lockpick, Science, and Sneak
Level 2
Lockpick +13 (50), Science +6 (44)
Thief
Level 3
Lockpick +18 (73), Science +1 (45)
Thief
Level 4
Sneak +2 (46), Lockpick +12 (85), Science +5 (50)
Educated
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Ant Might
Level 5
Sneak +12 (68), Science +10 (70)
Comprehension
Level 6
Sneak +2 (70), Science +20 (90)
Gunslinger
Level 7
Sneak +20 (90), Repair +2 (35)
Toughness
Level 8
Repair +22 (57)
Commando
Level 9
Repair +22 (79)
Strong Back
Level 10
Repair +16 (95), Medicine +6 (39)
Finesse
Level 11
Small Guns +2 (31), Energy Weapons +3 (30), Unarmed +2 (27), Speech +2 (23), Explosives +3 (30), Barter +3 (24), Melee Weapons +2 (29), Medicine +2 (41), Big Guns +3 (28)
Thief
Level 12
Small Guns +2 (33), Energy Weapons +3 (33), Unarmed +2 (29), Speech +2 (25), Explosives +3 (33), Barter +3 (27), Melee Weapons +2 (31), Medicine +2 (43), Big Guns +3 (31)
Silent Running
Level 13
Small Guns +2 (35), Energy Weapons +3 (36), Unarmed +2 (31), Speech +2 (27), Explosives +3 (36), Barter +3 (30), Melee Weapons +2 (33), Medicine +2 (45), Big Guns +3 (34)
Sniper
Level 14
Small Guns +3 (38), Energy Weapons +2 (48), Speech +2 (29), Medicine +15 (60)
Cyborg
Level 15
Small Guns +2 (40), Energy Weapons +1 (49), Unarmed +4 (35), Speech +6 (35), Explosives +1 (37), Barter +5 (35), Melee Weapons +2 (35), Big Guns +1 (35)
Swift Learner
Level 16
Unarmed +4 (39), Speech +5 (40), Explosives +3 (40), Barter +5 (40), Big Guns +5 (40)
Intense Training (LK)
Level 17
Small Guns +3 (43), Unarmed +3 (42), Speech +3 (43), Explosives +2 (42), Barter +2 (42), Melee Weapons +7 (42), Big Guns +2 (42)
Better Criticals
Level 18
Small Guns +3 (46), Unarmed +3 (45), Speech +3 (46), Explosives +3 (45), Barter +4 (46), Melee Weapons +3 (45), Big Guns +3 (45)
Action Boy/Girl
Level 19
Small Guns +2 (48), Unarmed +4 (51), Speech +3 (49), Explosives +4 (49), Barter +3 (49), Melee Weapons +3 (48), Big Guns +3 (50)
Intense Training (EN)
Level 20
Small Guns +4 (52), Energy Weapons +3 (52), Unarmed +1 (52), Speech +3 (52), Explosives +3 (52), Barter +3 (52), Melee Weapons +3 (51), Big Guns +2 (52)
Grim Reaper's Sprint
Level 21
Small Guns +2 (54), Energy Weapons +3 (55), Unarmed +2 (54), Speech +2 (54), Explosives +3 (55), Barter +3 (55), Melee Weapons +4 (55), Big Guns +3 (55)
Life Giver
Level 22
Small Guns +3 (57), Energy Weapons +2 (57), Unarmed +3 (57), Speech +3 (57), Explosives +2 (57), Barter +3 (58), Melee Weapons +3 (58), Big Guns +3 (58)
Robotics Expert
Level 23
Small Guns +3 (60), Energy Weapons +3 (60), Unarmed +3 (60), Speech +3 (60), Explosives +3 (60), Barter +3 (61), Melee Weapons +2 (60), Big Guns +2 (60)
Concentrated Fire
Level 24
Small Guns +2 (62), Energy Weapons +3 (63), Unarmed +2 (62), Speech +2 (62), Explosives +3 (63), Barter +2 (63), Melee Weapons +2 (62), Medicine +3 (63), Big Guns +3 (63)
Fast Metabolism
Level 25
Small Guns +3 (65), Energy Weapons +2 (65), Unarmed +3 (65), Speech +3 (65), Explosives +2 (65), Barter +2 (65), Melee Weapons +3 (65), Medicine +2 (65), Big Guns +2 (65)
Rad Resistance
Level 26
Small Guns +3 (68), Energy Weapons +3 (68), Unarmed +2 (67), Speech +2 (67), Explosives +3 (68), Barter +3 (68), Medicine +3 (68), Big Guns +3 (68)
Nerves of Steel
Level 27
Small Guns +2 (70), Energy Weapons +2 (70), Unarmed +2 (69), Speech +3 (70), Explosives +2 (70), Barter +2 (70), Melee Weapons +5 (70), Medicine +2 (70), Big Guns +2 (70)
Demolition Expert
Level 28
Small Guns +2 (72), Energy Weapons +3 (73), Unarmed +3 (72), Speech +2 (72), Explosives +2 (72), Barter +3 (73), Melee Weapons +2 (72), Medicine +2 (72), Big Guns +3 (73)
Demolition Expert
Level 29
Small Guns +3 (75), Energy Weapons +2 (75), Unarmed +2 (74), Speech +2 (74), Explosives +3 (75), Barter +2 (75), Melee Weapons +3 (75), Medicine +3 (75), Big Guns +2 (75)
Demolition Expert
Level 30
Small Guns +3 (84), Energy Weapons +2 (85), Unarmed +3 (85), Speech +3 (91), Explosives +2 (85), Barter +2 (91), Melee Weapons +2 (85), Medicine +3 (80), Big Guns +2 (85)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Big Book of Science => Science +2 (96)
Big Book of Science => Science +2 (98)
Big Book of Science => Science +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (84)
D.C. Journal of Internal Medicine => Medicine +2 (86)
D.C. Journal of Internal Medicine => Medicine +2 (88)
D.C. Journal of Internal Medicine => Medicine +2 (90)
D.C. Journal of Internal Medicine => Medicine +2 (92)
D.C. Journal of Internal Medicine => Medicine +2 (94)
D.C. Journal of Internal Medicine => Medicine +2 (96)
D.C. Journal of Internal Medicine => Medicine +2 (98)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Dean's Electronics => Repair +2 (100)
Duck and Cover! => Explosives +2 (89)
Duck and Cover! => Explosives +2 (91)
Duck and Cover! => Explosives +2 (93)
Duck and Cover! => Explosives +2 (95)
Duck and Cover! => Explosives +2 (97)
Duck and Cover! => Explosives +2 (99)
Duck and Cover! => Explosives +2 (100)
Duck and Cover! => Explosives +2 (100)
Grognak the Barbarian => Melee Weapons +2 (89)
Grognak the Barbarian => Melee Weapons +2 (91)
Grognak the Barbarian => Melee Weapons +2 (93)
Grognak the Barbarian => Melee Weapons +2 (95)
Grognak the Barbarian => Melee Weapons +2 (97)
Grognak the Barbarian => Melee Weapons +2 (99)
Grognak the Barbarian => Melee Weapons +2 (100)
Paradise Lost => Speech +2 (95)
Guns and Bullets => Small Guns +2 (88)
Guns and Bullets => Small Guns +2 (90)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (89)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (91)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (93)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (95)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (97)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (99)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (95)
Tales of a Junktown Jerky Vendor => Barter +2 (97)
Tales of a Junktown Jerky Vendor => Barter +2 (99)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
Pugilism Illustrated => Unarmed +2 (89)
Pugilism Illustrated => Unarmed +2 (91)
Nikola Tesla and You => Energy Weapons +2 (89)
Nikola Tesla and You => Energy Weapons +2 (91)
Nikola Tesla and You => Energy Weapons +2 (93)
Nikola Tesla and You => Energy Weapons +2 (95)
Nikola Tesla and You => Energy Weapons +2 (97)
Nikola Tesla and You => Energy Weapons +2 (99)
Nikola Tesla and You => Energy Weapons +2 (100)
Guns and Bullets => Small Guns +2 (92)
Guns and Bullets => Small Guns +2 (94)
Guns and Bullets => Small Guns +2 (96)
Guns and Bullets => Small Guns +2 (98)
Guns and Bullets => Small Guns +2 (100)
Lying, Congressional Style => Speech +2 (97)
Lying, Congressional Style => Speech +2 (99)
Lying, Congressional Style => Speech +2 (100)
Pugilism Illustrated => Unarmed +2 (93)
Pugilism Illustrated => Unarmed +2 (95)
Pugilism Illustrated => Unarmed +2 (97)
Pugilism Illustrated => Unarmed +2 (99)
Pugilism Illustrated => Unarmed +2 (100)
Barkskin
Wired Reflexes
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