Strength
8
 
Perception
1
 
Endurance
5
 
Charisma
1
 
Intelligence
5
 
Agility
10
 
Luck
10
 
Action Points
85
 
Carry Weight
230
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
4.0
 
Skill Points
15
 
Barter
9
 
Big Guns
17
 
Energy Weapons
9
 
Explosives
9
 
Lockpick
24
 
Medicine
17
 
Melee Weapons
38
 
Repair
17
 
Science
17
 
Small Guns
27
 
Sneak
42
 
Speech
9
 
Unarmed
17
 
Level 1
ST 8 PE 1 EN 5 CH 1 IN 5 AG 10 LK 10
Lockpick, Melee Weapons, and Sneak
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