Strength
5
 
Perception
5
 
Endurance
5
 
Charisma
4
 
Intelligence
8
 
Agility
8
 
Luck
5
 
Action Points
81
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
2.5
 
Skill Points
18
 
Barter
13
 
Big Guns
15
 
Energy Weapons
15
 
Explosives
15
 
Lockpick
30
 
Medicine
21
 
Melee Weapons
30
 
Repair
35
 
Science
21
 
Small Guns
35
 
Sneak
36
 
Speech
13
 
Unarmed
15
 
Gun Nut
Level 1
ST 5 PE 5 EN 5 CH 4 IN 8 AG 8 LK 5
Sneak, Melee Weapons, and Lockpick
Level 2
Small Guns +9 (35), Repair +9 (35)
Gun Nut
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